Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
This commit is contained in:
@@ -315,8 +315,6 @@
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AttackSequence: attack
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WithDeathAnimation:
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UseDeathTypeSuffix: false
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EditorAppearance:
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UseTerrainPalette: true
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BodyOrientation:
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DrawLineToTarget:
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AutoTarget:
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@@ -414,8 +412,6 @@
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NewOwnerVoice: no
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ActorLostNotification:
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Notification: BuildingLost
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EditorAppearance:
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RelativeToTopLeft: yes
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ShakeOnDeath:
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CombatDebugOverlay:
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Guardable:
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@@ -466,8 +462,6 @@
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Dimensions: 1,1
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Footprint: x
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RenderBuilding:
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EditorAppearance:
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RelativeToTopLeft: yes
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Tooltip:
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Name: Civilian Building (Destroyed)
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GenericVisibility: None
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@@ -498,16 +492,12 @@
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-Demolishable:
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RenderBuilding:
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Palette: terrain
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EditorAppearance:
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UseTerrainPalette: true
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^CivFieldHusk:
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AppearsOnRadar:
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Building:
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Dimensions: 1,1
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Footprint: _
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EditorAppearance:
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RelativeToTopLeft: yes
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Tooltip:
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Name: Field (Destroyed)
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GenericVisibility: None
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@@ -540,8 +530,6 @@
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RenderBuildingWall:
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Palette: staticterrain
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GivesExperience:
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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Sellable:
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SellSounds: cashturn.aud
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@@ -561,8 +549,6 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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EditorAppearance:
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RelativeToTopLeft: yes
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Health:
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HP: 500
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Armor:
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@@ -584,7 +570,6 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tiberium
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EditorAppearance:
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BodyOrientation:
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FrozenUnderFog:
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StartsRevealed: true
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@@ -601,8 +586,6 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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EditorAppearance:
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RelativeToTopLeft: yes
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BodyOrientation:
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FrozenUnderFog:
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StartsRevealed: true
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@@ -26,7 +26,6 @@
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ResourceType: 1
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Palette: staticterrain
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TerrainType: Tiberium
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EditorSprite: ti1
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Variants: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
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MaxDensity: 12
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ValuePerUnit: 35
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@@ -38,7 +37,6 @@
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ResourceType: 2
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Palette: bluetiberium
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TerrainType: BlueTiberium
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EditorSprite: bti1
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Variants: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
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MaxDensity: 12
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ValuePerUnit: 75
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Binary file not shown.
@@ -5,8 +5,6 @@ spicebloom:
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Footprint: x
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Dimensions: 1,1
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AppearsOnRadar:
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EditorAppearance:
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RelativeToTopLeft: yes
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ProximityCaptor:
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Types: Tree
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Tooltip:
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@@ -172,8 +172,6 @@
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HiddenUnderFog:
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Burns:
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Interval: 2
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EditorAppearance:
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RelativeToTopLeft: yes
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Tooltip:
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Name: Destroyed Tower
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ProximityCaptor:
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@@ -335,8 +333,6 @@
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CaptureNotification:
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ActorLostNotification:
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Notification: BuildingLost
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EditorAppearance:
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RelativeToTopLeft: yes
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ShakeOnDeath:
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ProximityCaptor:
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Types: Building
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@@ -529,8 +529,6 @@ wall:
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TargetableBuilding:
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TargetTypes: Ground
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RenderBuildingWall:
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ProximityCaptor:
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Types: Wall
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@@ -36,7 +36,6 @@
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ResourceType: 1
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Palette: d2k
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TerrainType: Spice
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EditorSprite: spice0.shp
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Variants: spice
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MaxDensity: 20
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ValuePerUnit: 25
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@@ -367,8 +367,6 @@
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MustBeDestroyed:
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RequiredForShortGame: true
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CaptureNotification:
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EditorAppearance:
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RelativeToTopLeft: true
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ShakeOnDeath:
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ProximityCaptor:
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Types: Building
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@@ -416,9 +414,6 @@
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RenderBuildingWall:
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Palette: effect
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GivesExperience:
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: false
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AutoTargetIgnore:
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ProximityCaptor:
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Types: Wall
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@@ -510,8 +505,6 @@
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Inherits: ^TechBuilding
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RenderBuilding:
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Palette: terrain
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EditorAppearance:
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UseTerrainPalette: true
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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@@ -538,9 +531,6 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: true
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ProximityCaptor:
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Types: Tree
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Health:
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@@ -640,9 +630,6 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: true
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ProximityCaptor:
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Types: Tree
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BodyOrientation:
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@@ -236,9 +236,6 @@ MINE:
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Ore
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: true
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AutoTargetIgnore:
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BodyOrientation:
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SeedsResource:
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@@ -255,9 +252,6 @@ GMINE:
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Gems
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: false
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AutoTargetIgnore:
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BodyOrientation:
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SeedsResource:
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@@ -272,9 +266,6 @@ RAILMINE:
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Building:
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Footprint: xx
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Dimensions: 2,1
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: false
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AutoTargetIgnore:
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BodyOrientation:
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EditorTilesetFilter:
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@@ -292,9 +283,6 @@ QUEE:
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BodyOrientation:
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EditorTilesetFilter:
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RequireTilesets: INTERIOR
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: true
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LAR1:
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HiddenUnderShroud:
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@@ -309,9 +297,6 @@ LAR1:
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BodyOrientation:
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EditorTilesetFilter:
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RequireTilesets: INTERIOR
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: true
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LAR2:
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HiddenUnderShroud:
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@@ -326,9 +311,6 @@ LAR2:
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BodyOrientation:
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EditorTilesetFilter:
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RequireTilesets: INTERIOR
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EditorAppearance:
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RelativeToTopLeft: true
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UseTerrainPalette: true
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powerproxy.parabombs:
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AlwaysVisible:
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@@ -65,7 +65,6 @@
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ResourceType@ore:
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ResourceType: 1
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Palette: player
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EditorSprite: gold01
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Variants: gold01,gold02,gold03,gold04
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MaxDensity: 12
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ValuePerUnit: 25
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@@ -77,7 +76,6 @@
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ResourceType@gem:
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ResourceType: 2
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Palette: player
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EditorSprite: gem01
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Variants: gem01,gem02,gem03,gem04
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MaxDensity: 3
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ValuePerUnit: 50
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@@ -64,8 +64,6 @@
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RequiredForShortGame: true
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GivesExperience:
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CaptureNotification:
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EditorAppearance:
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RelativeToTopLeft: yes
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ShakeOnDeath:
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ProximityCaptor:
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Types: Building
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@@ -165,9 +163,6 @@
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RenderBuildingWall:
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Type: wall
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GivesExperience:
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EditorAppearance:
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RelativeToTopLeft: yes
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UseTerrainPalette: yes
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AutoTargetIgnore:
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ProximityCaptor:
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Types: Wall
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@@ -22,7 +22,6 @@
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ResourceType@Tiberium:
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ResourceType: 1
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Palette: greentiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 50
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@@ -34,7 +33,6 @@
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ResourceType@BlueTiberium:
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ResourceType: 2
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Palette: bluetiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 100
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