fixes crash in netplay when the subject is killed.
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@@ -10,12 +10,6 @@ namespace OpenRa.Game
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{
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public static void ProcessOrder( Order order )
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{
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if (!order.Validate())
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{
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/* todo: log this if we care */
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return;
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}
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switch( order.OrderString )
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{
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case "Move":
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