Enable ClassicFacingFudge in TD.

This commit is contained in:
Paul Chote
2016-01-14 22:32:51 +00:00
parent 608b5d1674
commit 2d9bbd9405
6 changed files with 75 additions and 2 deletions

View File

@@ -13,7 +13,7 @@ TRAN:
LandWhenIdle: true
ROT: 5
Speed: 140
InitialFacing: 0
InitialFacing: 224
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium
AltitudeVelocity: 0c100
Health:
@@ -54,6 +54,7 @@ HELI:
Queue: Aircraft.Nod
Aircraft:
RearmBuildings: hpad
InitialFacing: 224
ROT: 4
Speed: 186
Health:
@@ -105,6 +106,7 @@ ORCA:
Queue: Aircraft.GDI
Aircraft:
RearmBuildings: hpad
InitialFacing: 224
ROT: 4
Speed: 186
Health:

View File

@@ -98,6 +98,8 @@
MustBeDestroyed:
Voiced:
VoiceSet: VehicleVoice
BodyOrientation:
UseClassicFacingFudge: True
^Tank:
Inherits: ^Vehicle
@@ -157,6 +159,8 @@
MustBeDestroyed:
Voiced:
VoiceSet: VehicleVoice
BodyOrientation:
UseClassicFacingFudge: True
^Infantry:
Inherits@1: ^ExistsInWorld
@@ -674,6 +678,8 @@
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
BodyOrientation:
UseClassicFacingFudge: True
^HelicopterHusk:
Inherits: ^CommonHuskDefaults
@@ -687,6 +693,8 @@
Explosion: HeliCrash
Tooltip:
GenericName: Destroyed Helicopter
BodyOrientation:
UseClassicFacingFudge: True
^Bridge:
AlwaysVisible:

View File

@@ -658,7 +658,7 @@ GUN:
HasMinibib: Yes
Turreted:
ROT: 12
InitialFacing: 50
InitialFacing: 56
-WithSpriteBody:
WithTurretedSpriteBody:
Armament:
@@ -672,6 +672,8 @@ GUN:
Range: 3c0
Power:
Amount: -20
BodyOrientation:
UseClassicFacingFudge: True
SAM:
Inherits: ^Defense
@@ -712,6 +714,8 @@ SAM:
-RenderDetectionCircle:
Power:
Amount: -20
BodyOrientation:
UseClassicFacingFudge: True
OBLI:
Inherits: ^Defense