Enable ClassicFacingFudge in TD.

This commit is contained in:
Paul Chote
2016-01-14 22:32:51 +00:00
parent 608b5d1674
commit 2d9bbd9405
6 changed files with 75 additions and 2 deletions

View File

@@ -13,7 +13,7 @@ TRAN:
LandWhenIdle: true LandWhenIdle: true
ROT: 5 ROT: 5
Speed: 140 Speed: 140
InitialFacing: 0 InitialFacing: 224
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium
AltitudeVelocity: 0c100 AltitudeVelocity: 0c100
Health: Health:
@@ -54,6 +54,7 @@ HELI:
Queue: Aircraft.Nod Queue: Aircraft.Nod
Aircraft: Aircraft:
RearmBuildings: hpad RearmBuildings: hpad
InitialFacing: 224
ROT: 4 ROT: 4
Speed: 186 Speed: 186
Health: Health:
@@ -105,6 +106,7 @@ ORCA:
Queue: Aircraft.GDI Queue: Aircraft.GDI
Aircraft: Aircraft:
RearmBuildings: hpad RearmBuildings: hpad
InitialFacing: 224
ROT: 4 ROT: 4
Speed: 186 Speed: 186
Health: Health:

View File

@@ -98,6 +98,8 @@
MustBeDestroyed: MustBeDestroyed:
Voiced: Voiced:
VoiceSet: VehicleVoice VoiceSet: VehicleVoice
BodyOrientation:
UseClassicFacingFudge: True
^Tank: ^Tank:
Inherits: ^Vehicle Inherits: ^Vehicle
@@ -157,6 +159,8 @@
MustBeDestroyed: MustBeDestroyed:
Voiced: Voiced:
VoiceSet: VehicleVoice VoiceSet: VehicleVoice
BodyOrientation:
UseClassicFacingFudge: True
^Infantry: ^Infantry:
Inherits@1: ^ExistsInWorld Inherits@1: ^ExistsInWorld
@@ -674,6 +678,8 @@
Explodes: Explodes:
Weapon: UnitExplodeSmall Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall
BodyOrientation:
UseClassicFacingFudge: True
^HelicopterHusk: ^HelicopterHusk:
Inherits: ^CommonHuskDefaults Inherits: ^CommonHuskDefaults
@@ -687,6 +693,8 @@
Explosion: HeliCrash Explosion: HeliCrash
Tooltip: Tooltip:
GenericName: Destroyed Helicopter GenericName: Destroyed Helicopter
BodyOrientation:
UseClassicFacingFudge: True
^Bridge: ^Bridge:
AlwaysVisible: AlwaysVisible:

View File

@@ -658,7 +658,7 @@ GUN:
HasMinibib: Yes HasMinibib: Yes
Turreted: Turreted:
ROT: 12 ROT: 12
InitialFacing: 50 InitialFacing: 56
-WithSpriteBody: -WithSpriteBody:
WithTurretedSpriteBody: WithTurretedSpriteBody:
Armament: Armament:
@@ -672,6 +672,8 @@ GUN:
Range: 3c0 Range: 3c0
Power: Power:
Amount: -20 Amount: -20
BodyOrientation:
UseClassicFacingFudge: True
SAM: SAM:
Inherits: ^Defense Inherits: ^Defense
@@ -712,6 +714,8 @@ SAM:
-RenderDetectionCircle: -RenderDetectionCircle:
Power: Power:
Amount: -20 Amount: -20
BodyOrientation:
UseClassicFacingFudge: True
OBLI: OBLI:
Inherits: ^Defense Inherits: ^Defense

View File

@@ -1,11 +1,13 @@
c17: c17:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
icon: c17icnh icon: c17icnh
tran: tran:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
rotor: lrotor rotor: lrotor
Length: 4 Length: 4
rotor2: rrotor rotor2: rrotor
@@ -27,6 +29,7 @@ tran:
heli: heli:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
rotor: lrotor rotor: lrotor
Length: 4 Length: 4
slow-rotor: lrotor slow-rotor: lrotor
@@ -41,6 +44,7 @@ heli:
orca: orca:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
move: move:
Start: 32 Start: 32
Facings: 32 Facings: 32
@@ -50,6 +54,7 @@ orca:
a10: a10:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: minigun muzzle: minigun
Length: 6 Length: 6
Facings: 8 Facings: 8

View File

@@ -414,15 +414,19 @@ wood:
gun: gun:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
recoil: recoil:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
damaged-idle: damaged-idle:
Start: 64 Start: 64
Facings: 32 Facings: 32
UseClassicFacingFudge: True
damaged-recoil: damaged-recoil:
Start: 96 Start: 96
Facings: 32 Facings: 32
UseClassicFacingFudge: True
make: gunmake make: gunmake
Length: * Length: *
Tick: 80 Tick: 80
@@ -449,6 +453,7 @@ sam:
idle: idle:
Start: 17 Start: 17
Facings: 32 Facings: 32
UseClassicFacingFudge: True
closing: closing:
Start: 50 Start: 50
Length: 14 Length: 14
@@ -462,6 +467,7 @@ sam:
damaged-idle: damaged-idle:
Start: 81 Start: 81
Facings: 32 Facings: 32
UseClassicFacingFudge: True
damaged-closing: damaged-closing:
Start: 114 Start: 114
Length: 14 Length: 14

View File

@@ -1,17 +1,20 @@
mcv: mcv:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
icon: mcvicnh.tem icon: mcvicnh.tem
AddExtension: False AddExtension: False
mcv.destroyed: mcv.destroyed:
idle: mcv idle: mcv
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
harv: harv:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
harvest: harvest:
Start: 32 Start: 32
Length: 4 Length: 4
@@ -27,14 +30,17 @@ harv:
harv.destroyed: harv.destroyed:
idle: harv idle: harv
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
bggy: bggy:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: minigun muzzle: minigun
Length: 6 Length: 6
Facings: 8 Facings: 8
@@ -44,18 +50,22 @@ bggy:
bggy.destroyed: bggy.destroyed:
idle: bggy idle: bggy
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: bggy turret: bggy
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
mtnk: mtnk:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2 muzzle: gunfire2
Length: * Length: *
icon: mtnkicnh.tem icon: mtnkicnh.tem
@@ -64,18 +74,22 @@ mtnk:
mtnk.destroyed: mtnk.destroyed:
idle: mtnk idle: mtnk
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: mtnk turret: mtnk
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
ltnk: ltnk:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2 muzzle: gunfire2
Length: * Length: *
icon: ltnkicnh.tem icon: ltnkicnh.tem
@@ -84,18 +98,22 @@ ltnk:
ltnk.destroyed: ltnk.destroyed:
idle: ltnk idle: ltnk
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: ltnk turret: ltnk
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
htnk: htnk:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2 muzzle: gunfire2
Length: * Length: *
icon: htnkicnh.tem icon: htnkicnh.tem
@@ -104,18 +122,22 @@ htnk:
htnk.destroyed: htnk.destroyed:
idle: htnk idle: htnk
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: htnk turret: htnk
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
jeep: jeep:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: minigun muzzle: minigun
Length: 6 Length: 6
Facings: 8 Facings: 8
@@ -125,26 +147,31 @@ jeep:
jeep.destroyed: jeep.destroyed:
idle: jeep idle: jeep
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: jeep turret: jeep
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
bike: bike:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
icon: bikeicnh.tem icon: bikeicnh.tem
AddExtension: False AddExtension: False
bike.destroyed: bike.destroyed:
idle: bike idle: bike
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
ftnk: ftnk:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: muzzle:
Combine: Combine:
flame-n: flame-n:
@@ -179,11 +206,13 @@ ftnk:
ftnk.destroyed: ftnk.destroyed:
idle: ftnk idle: ftnk
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
mhq: mhq:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
spinner: spinner:
Start: 32 Start: 32
Length: 32 Length: 32
@@ -192,68 +221,84 @@ mhq:
msam: msam:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
empty-aim: empty-aim:
Start: 64 Start: 64
Facings: 32 Facings: 32
UseClassicFacingFudge: True
aim: aim:
Start: 64 Start: 64
Facings: 32 Facings: 32
UseClassicFacingFudge: True
icon: msamicnh.tem icon: msamicnh.tem
AddExtension: False AddExtension: False
msam.destroyed: msam.destroyed:
idle: msam idle: msam
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: msam turret: msam
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
mlrs: mlrs:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: turret:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret2: turret2:
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret1: turret1:
Start: 64 Start: 64
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret0: turret0:
Start: 96 Start: 96
Facings: 32 Facings: 32
UseClassicFacingFudge: True
icon: mlrsicnh.tem icon: mlrsicnh.tem
AddExtension: False AddExtension: False
mlrs.destroyed: mlrs.destroyed:
idle: mlrs idle: mlrs
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: mlrs turret: mlrs
Start: 32 Start: 32
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
stnk: stnk:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
icon: stnkicnh.tem icon: stnkicnh.tem
AddExtension: False AddExtension: False
stnk.destroyed: stnk.destroyed:
idle: stnk idle: stnk
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
arty: arty:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2 muzzle: gunfire2
Length: * Length: *
icon: artyicnh.tem icon: artyicnh.tem
@@ -262,11 +307,13 @@ arty:
arty.destroyed: arty.destroyed:
idle: arty idle: arty
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
apc: apc:
idle: idle:
Facings: 32 Facings: 32
UseClassicFacingFudge: True
turret: apctur turret: apctur
Facings: 32 Facings: 32
muzzle: apcmuz muzzle: apcmuz
@@ -284,6 +331,7 @@ apc:
apc.destroyed: apc.destroyed:
idle: apc idle: apc
Facings: 32 Facings: 32
UseClassicFacingFudge: True
ZOffset: -512 ZOffset: -512
turret: apctur turret: apctur
Facings: 32 Facings: 32