Enable ClassicFacingFudge in TD.
This commit is contained in:
@@ -13,7 +13,7 @@ TRAN:
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LandWhenIdle: true
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ROT: 5
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Speed: 140
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InitialFacing: 0
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InitialFacing: 224
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium
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AltitudeVelocity: 0c100
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Health:
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@@ -54,6 +54,7 @@ HELI:
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Queue: Aircraft.Nod
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Aircraft:
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RearmBuildings: hpad
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InitialFacing: 224
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ROT: 4
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Speed: 186
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Health:
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@@ -105,6 +106,7 @@ ORCA:
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Queue: Aircraft.GDI
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Aircraft:
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RearmBuildings: hpad
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InitialFacing: 224
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ROT: 4
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Speed: 186
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Health:
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@@ -98,6 +98,8 @@
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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^Tank:
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Inherits: ^Vehicle
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@@ -157,6 +159,8 @@
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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^Infantry:
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Inherits@1: ^ExistsInWorld
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@@ -674,6 +678,8 @@
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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BodyOrientation:
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UseClassicFacingFudge: True
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^HelicopterHusk:
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Inherits: ^CommonHuskDefaults
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@@ -687,6 +693,8 @@
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Explosion: HeliCrash
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Tooltip:
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GenericName: Destroyed Helicopter
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BodyOrientation:
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UseClassicFacingFudge: True
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^Bridge:
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AlwaysVisible:
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@@ -658,7 +658,7 @@ GUN:
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HasMinibib: Yes
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Turreted:
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ROT: 12
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InitialFacing: 50
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InitialFacing: 56
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-WithSpriteBody:
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WithTurretedSpriteBody:
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Armament:
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@@ -672,6 +672,8 @@ GUN:
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Range: 3c0
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Power:
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Amount: -20
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BodyOrientation:
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UseClassicFacingFudge: True
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SAM:
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Inherits: ^Defense
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@@ -712,6 +714,8 @@ SAM:
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-RenderDetectionCircle:
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Power:
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Amount: -20
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BodyOrientation:
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UseClassicFacingFudge: True
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OBLI:
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Inherits: ^Defense
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@@ -1,11 +1,13 @@
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c17:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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icon: c17icnh
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tran:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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rotor: lrotor
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Length: 4
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rotor2: rrotor
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@@ -27,6 +29,7 @@ tran:
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heli:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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rotor: lrotor
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Length: 4
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slow-rotor: lrotor
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@@ -41,6 +44,7 @@ heli:
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orca:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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move:
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Start: 32
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Facings: 32
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@@ -50,6 +54,7 @@ orca:
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a10:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: minigun
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Length: 6
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Facings: 8
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@@ -414,15 +414,19 @@ wood:
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gun:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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recoil:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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damaged-idle:
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Start: 64
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Facings: 32
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UseClassicFacingFudge: True
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damaged-recoil:
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Start: 96
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Facings: 32
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UseClassicFacingFudge: True
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make: gunmake
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Length: *
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Tick: 80
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@@ -449,6 +453,7 @@ sam:
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idle:
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Start: 17
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Facings: 32
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UseClassicFacingFudge: True
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closing:
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Start: 50
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Length: 14
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@@ -462,6 +467,7 @@ sam:
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damaged-idle:
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Start: 81
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Facings: 32
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UseClassicFacingFudge: True
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damaged-closing:
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Start: 114
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Length: 14
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@@ -1,17 +1,20 @@
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mcv:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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icon: mcvicnh.tem
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AddExtension: False
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mcv.destroyed:
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idle: mcv
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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harv:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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harvest:
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Start: 32
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Length: 4
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@@ -27,14 +30,17 @@ harv:
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harv.destroyed:
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idle: harv
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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bggy:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: minigun
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Length: 6
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Facings: 8
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@@ -44,18 +50,22 @@ bggy:
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bggy.destroyed:
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idle: bggy
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: bggy
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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mtnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: gunfire2
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Length: *
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icon: mtnkicnh.tem
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@@ -64,18 +74,22 @@ mtnk:
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mtnk.destroyed:
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idle: mtnk
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: mtnk
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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ltnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: gunfire2
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Length: *
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icon: ltnkicnh.tem
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@@ -84,18 +98,22 @@ ltnk:
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ltnk.destroyed:
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idle: ltnk
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: ltnk
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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htnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: gunfire2
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Length: *
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icon: htnkicnh.tem
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@@ -104,18 +122,22 @@ htnk:
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htnk.destroyed:
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idle: htnk
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: htnk
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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jeep:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: minigun
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Length: 6
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Facings: 8
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@@ -125,26 +147,31 @@ jeep:
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jeep.destroyed:
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idle: jeep
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: jeep
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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bike:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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icon: bikeicnh.tem
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AddExtension: False
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bike.destroyed:
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idle: bike
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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ftnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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muzzle:
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Combine:
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flame-n:
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@@ -179,11 +206,13 @@ ftnk:
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ftnk.destroyed:
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idle: ftnk
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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mhq:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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spinner:
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Start: 32
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Length: 32
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@@ -192,68 +221,84 @@ mhq:
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msam:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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empty-aim:
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Start: 64
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Facings: 32
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UseClassicFacingFudge: True
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aim:
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Start: 64
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Facings: 32
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UseClassicFacingFudge: True
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icon: msamicnh.tem
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AddExtension: False
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msam.destroyed:
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idle: msam
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: msam
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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mlrs:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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turret2:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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turret1:
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Start: 64
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Facings: 32
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UseClassicFacingFudge: True
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turret0:
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Start: 96
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Facings: 32
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UseClassicFacingFudge: True
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icon: mlrsicnh.tem
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AddExtension: False
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mlrs.destroyed:
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idle: mlrs
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: mlrs
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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stnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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icon: stnkicnh.tem
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AddExtension: False
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stnk.destroyed:
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idle: stnk
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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arty:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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muzzle: gunfire2
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Length: *
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icon: artyicnh.tem
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@@ -262,11 +307,13 @@ arty:
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arty.destroyed:
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idle: arty
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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apc:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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turret: apctur
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Facings: 32
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muzzle: apcmuz
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@@ -284,6 +331,7 @@ apc:
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apc.destroyed:
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idle: apc
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Facings: 32
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UseClassicFacingFudge: True
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ZOffset: -512
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turret: apctur
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Facings: 32
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Block a user