remove spam on loading RA MIX headers; add some more bits to RALint
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@@ -33,7 +33,7 @@ namespace OpenRA.Traits
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class BuildableInfo : ValuedInfo
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{
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public readonly string[] Prerequisites = { };
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public readonly string[] BuiltAt = { };
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[ActorReference] public readonly string[] BuiltAt = { };
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public readonly string Icon = null;
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public readonly string[] AlternateName = { };
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@@ -27,7 +27,7 @@ namespace OpenRA.Traits
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly int Capacity = 0;
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public readonly string DeathWeapon = null;
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[WeaponReference] public readonly string DeathWeapon = null;
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public object Create(ActorInitializer init) { return new StoresOre(init.self, this); }
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}
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