remove spam on loading RA MIX headers; add some more bits to RALint

This commit is contained in:
Chris Forbes
2010-07-01 18:31:13 +12:00
parent c310713cd5
commit 2d9e5c6fcd
6 changed files with 15 additions and 7 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Traits
class BuildableInfo : ValuedInfo
{
public readonly string[] Prerequisites = { };
public readonly string[] BuiltAt = { };
[ActorReference] public readonly string[] BuiltAt = { };
public readonly string Icon = null;
public readonly string[] AlternateName = { };

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Traits
public readonly int PipCount = 0;
public readonly PipType PipColor = PipType.Yellow;
public readonly int Capacity = 0;
public readonly string DeathWeapon = null;
[WeaponReference] public readonly string DeathWeapon = null;
public object Create(ActorInitializer init) { return new StoresOre(init.self, this); }
}