Fix a subtle bug with flying units in spatialbins. Fixes #489.

This commit is contained in:
Paul Chote
2011-02-01 22:06:09 +13:00
parent 467c2a969d
commit 2daeb45bfe
6 changed files with 17 additions and 11 deletions

View File

@@ -248,7 +248,7 @@ namespace OpenRA.Mods.RA
private void RenderStance(Actor self)
{
var bounds = self.GetBounds(true);
var bounds = self.GetBounds(false);
var loc = new float2(bounds.Left, bounds.Top) + new float2(0, 1);
var max = Math.Max(bounds.Height, bounds.Width);