move LastMousePosition et al from Widget to Viewport

This commit is contained in:
Bob
2010-07-30 20:07:39 +12:00
parent 3cd9a1e0e4
commit 2dd558a065
8 changed files with 31 additions and 29 deletions

View File

@@ -9,6 +9,7 @@
#endregion
using System;
using OpenRA.Graphics;
namespace OpenRA.Widgets
{
@@ -38,7 +39,7 @@ namespace OpenRA.Widgets
if (mi.Event == MouseInputEvent.Move &&
(mi.Button == MouseButton.Middle || mi.Button == (MouseButton.Left | MouseButton.Right)))
{
Game.viewport.Scroll(Widget.LastMousePos - mi.Location);
Game.viewport.Scroll(Viewport.LastMousePos - mi.Location);
return true;
}
return false;
@@ -94,13 +95,13 @@ namespace OpenRA.Widgets
if (Game.Settings.ViewportEdgeScroll)
{
// Check for edge-scroll
if (Widget.LastMousePos.X < EdgeScrollThreshold)
if (Viewport.LastMousePos.X < EdgeScrollThreshold)
Edge = Edge.Set(ScrollDirection.Left, true);
if (Widget.LastMousePos.Y < EdgeScrollThreshold)
if (Viewport.LastMousePos.Y < EdgeScrollThreshold)
Edge = Edge.Set(ScrollDirection.Up, true);
if (Widget.LastMousePos.X >= Game.viewport.Width - EdgeScrollThreshold)
if (Viewport.LastMousePos.X >= Game.viewport.Width - EdgeScrollThreshold)
Edge = Edge.Set(ScrollDirection.Right, true);
if (Widget.LastMousePos.Y >= Game.viewport.Height - EdgeScrollThreshold)
if (Viewport.LastMousePos.Y >= Game.viewport.Height - EdgeScrollThreshold)
Edge = Edge.Set(ScrollDirection.Down, true);
}
var scroll = new float2(0,0);