eradicate dumb UserSettings stuff that causes desyncs

This commit is contained in:
Chris Forbes
2010-03-16 20:14:57 +13:00
parent 7114f4b4ba
commit 2dde4eff07
4 changed files with 14 additions and 22 deletions

View File

@@ -52,9 +52,6 @@ namespace OpenRA.Orders
public void Tick( World world )
{
if (!Game.Settings.RepairRequiresConyard)
return;
var hasFact = world.Queries.OwnedBy[world.LocalPlayer]
.WithTrait<ConstructionYard>()
.Any();