Rename Faction trait members

Rename Faction.Race to Faction.InternalName
This commit is contained in:
penev92
2015-07-06 02:28:48 +03:00
parent a1af5386e0
commit 2e04fb5ddd
53 changed files with 85 additions and 85 deletions

View File

@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self;
this.info = info;
buildingInfo = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.Race;
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.InternalName;
}
public string VoicePhraseForOrder(Actor self, Order order)
@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
foreach (var s in info.NoTransformSounds)
Sound.PlayToPlayer(self.Owner, s);
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.NoTransformNotification, self.Owner.Country.Race);
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.NoTransformNotification, self.Owner.Country.InternalName);
return;
}