Rename Faction trait members

Rename Faction.Race to Faction.InternalName
This commit is contained in:
penev92
2015-07-06 02:28:48 +03:00
parent a1af5386e0
commit 2e04fb5ddd
53 changed files with 85 additions and 85 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Traits
{
this.info = info;
production = init.Self.Trait<Production>();
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.Race;
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.InternalName;
}
public void UnitProducedByOther(Actor self, Actor producer, Actor produced)

View File

@@ -168,7 +168,7 @@ namespace OpenRA.Mods.RA.Traits
var oldEffectiveOwner = AsPlayer;
var renderSprites = actorInfo.Traits.GetOrDefault<RenderSpritesInfo>();
AsSprite = renderSprites == null ? null : renderSprites.GetImage(actorInfo, self.World.Map.SequenceProvider, newOwner.Country.Race);
AsSprite = renderSprites == null ? null : renderSprites.GetImage(actorInfo, self.World.Map.SequenceProvider, newOwner.Country.InternalName);
AsPlayer = newOwner;
AsTooltipInfo = actorInfo.Traits.WithInterface<TooltipInfo>().FirstOrDefault();

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Traits
{
this.info = info;
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.Race;
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.InternalName;
}
public void Killed(Actor self, AttackInfo e)