Add D2k harvest animation.

harvest2.shp is movingsand2.shp with a corrected frame order.
This commit is contained in:
Paul Chote
2013-06-22 19:24:52 +12:00
parent 0029cb8aec
commit 2e2e95ef57
3 changed files with 7 additions and 4 deletions

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mods/d2k/bits/harvest2.shp Normal file

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@@ -64,6 +64,7 @@ HARVESTER:
Harvester: Harvester:
PipCount: 10 PipCount: 10
Capacity: 40 Capacity: 40
HarvestFacings: 8
Resources: Spice Resources: Spice
UnloadTicksPerBale: 5 UnloadTicksPerBale: 5
# How far away from our linked refinery to find resources (in cells): # How far away from our linked refinery to find resources (in cells):
@@ -87,6 +88,8 @@ HARVESTER:
-AttackMove: -AttackMove:
LeavesHusk: LeavesHusk:
HuskActor: Harvester.Husk HuskActor: Harvester.Husk
WithHarvestAnimation:
ZOffset: 1
HARVESTER.Husk: HARVESTER.Husk:
Inherits: ^Husk Inherits: ^Husk

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@@ -67,11 +67,11 @@ harvester:
idle: idle:
Start: 0 Start: 0
Facings: 32 Facings: 32
harvest: #TODO use the real overlay instead of this hacky paintjob harvest: harvest2
Start: 32 Start: 0
Length: 8 Length: 6
Facings: 8 Facings: 8
Tick: 40 Tick: 80
dock: unload dock: unload
Start: 0 Start: 0
Length: 10 Length: 10