Add D2k harvest animation.
harvest2.shp is movingsand2.shp with a corrected frame order.
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mods/d2k/bits/harvest2.shp
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mods/d2k/bits/harvest2.shp
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@@ -64,6 +64,7 @@ HARVESTER:
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Harvester:
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Harvester:
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PipCount: 10
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PipCount: 10
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Capacity: 40
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Capacity: 40
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HarvestFacings: 8
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Resources: Spice
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Resources: Spice
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UnloadTicksPerBale: 5
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UnloadTicksPerBale: 5
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# How far away from our linked refinery to find resources (in cells):
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# How far away from our linked refinery to find resources (in cells):
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@@ -87,6 +88,8 @@ HARVESTER:
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-AttackMove:
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-AttackMove:
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LeavesHusk:
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LeavesHusk:
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HuskActor: Harvester.Husk
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HuskActor: Harvester.Husk
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WithHarvestAnimation:
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ZOffset: 1
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HARVESTER.Husk:
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HARVESTER.Husk:
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Inherits: ^Husk
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Inherits: ^Husk
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@@ -67,11 +67,11 @@ harvester:
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idle:
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idle:
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Start: 0
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Start: 0
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Facings: 32
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Facings: 32
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harvest: #TODO use the real overlay instead of this hacky paintjob
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harvest: harvest2
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Start: 32
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Start: 0
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Length: 8
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Length: 6
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Facings: 8
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Facings: 8
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Tick: 40
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Tick: 80
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dock: unload
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dock: unload
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Start: 0
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Start: 0
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Length: 10
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Length: 10
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