Make Mobile a PausableConditionalTrait

This commit is contained in:
tovl
2019-03-03 21:12:45 +01:00
committed by reaperrr
parent f63d0272a7
commit 2e5e7c22f4
20 changed files with 107 additions and 32 deletions

View File

@@ -399,7 +399,7 @@ JEEP:
Mobile:
TurnSpeed: 10
Speed: 170
RequiresCondition: !notmobile && !being-captured
PauseOnCondition: notmobile || being-captured
RevealsShroud:
Range: 8c0
RevealGeneratedShroud: False
@@ -444,7 +444,7 @@ APC:
Type: Heavy
Mobile:
Speed: 142
RequiresCondition: !notmobile && !being-captured
PauseOnCondition: notmobile || being-captured
RevealsShroud:
Range: 5c0
RevealGeneratedShroud: False
@@ -802,7 +802,8 @@ QTNK:
Armor:
Type: Heavy
Mobile:
RequiresCondition: !deployed && !being-captured
RequiresCondition: !deployed
PauseOnCondition: being-captured
Speed: 56
Chronoshiftable:
RequiresCondition: !deployed && !being-captured
@@ -842,7 +843,7 @@ STNK:
Mobile:
Speed: 142
Locomotor: heavywheeled
RequiresCondition: !notmobile && !being-captured
PauseOnCondition: notmobile || being-captured
RevealsShroud:
Range: 7c0
RevealGeneratedShroud: False