Merge pull request #12759 from forcecore/cloak_unhardcoding
Unhardcode disableCloak on critical HP (#12741)
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@@ -154,6 +154,10 @@ fremen:
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CloakSound: STEALTH1.WAV
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UncloakSound: STEALTH2.WAV
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IsPlayerPalette: true
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RequiresCondition: !cloak-force-disabled
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GrantConditionOnDamageState@UNCLOAK:
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Condition: cloak-force-disabled
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ValidDamageStates: Critical
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-MustBeDestroyed:
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Voiced:
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VoiceSet: FremenVoice
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@@ -249,6 +253,10 @@ saboteur:
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UncloakSound: STEALTH2.WAV
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UncloakOn: Attack, Unload, Infiltrate, Demolish, Move, Damage
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IsPlayerPalette: true
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RequiresCondition: !cloak-force-disabled
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GrantConditionOnDamageState@UNCLOAK:
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Condition: cloak-force-disabled
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ValidDamageStates: Critical
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Voiced:
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VoiceSet: SaboteurVoice
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@@ -396,6 +396,10 @@ stealth_raider:
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CloakSound: STEALTH1.WAV
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UncloakSound: STEALTH2.WAV
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IsPlayerPalette: true
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RequiresCondition: !cloak-force-disabled
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GrantConditionOnDamageState@UNCLOAK:
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Condition: cloak-force-disabled
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ValidDamageStates: Critical
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AutoTarget:
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InitialStance: HoldFire
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InitialStanceAI: ReturnFire
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