From 2e6646bd7390ba5c5ceb777384fc7ed8e2eb6bda Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 8 Dec 2013 12:02:44 +0100 Subject: [PATCH] cycle production buildings ordered by products --- OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs index d5bb6105b8..c86534ea1c 100644 --- a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs +++ b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs @@ -207,6 +207,7 @@ namespace OpenRA.Mods.RA.Widgets { var facilities = world.ActorsWithTrait() .Where(a => a.Actor.Owner == world.LocalPlayer && !a.Actor.HasTrait()) + .OrderBy(f => f.Actor.Info.Traits.Get().Produces.First()) .ToArray(); if (!facilities.Any())