Update CHANGELOG.
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@@ -95,6 +95,7 @@ NEW:
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Improved error message when loading corrupted sprites.
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Improved error message when loading corrupted sprites.
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Rewritten shp(ts) parser makes more efficient use of texture space.
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Rewritten shp(ts) parser makes more efficient use of texture space.
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Added support for the dune 2 shp and pak formats.
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Added support for the dune 2 shp and pak formats.
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Map format 6 requires the RequiresMod to be defined.
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Build system and packages:
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Build system and packages:
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Added GeoIP to Makefile so it is installed properly.
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Added GeoIP to Makefile so it is installed properly.
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Added desktop shortcut creation support to the Makefile and Windows installer.
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Added desktop shortcut creation support to the Makefile and Windows installer.
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@@ -129,6 +130,9 @@ NEW:
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OpenRA.Utility --shp now requires a list of frames to be combined into a shp.
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OpenRA.Utility --shp now requires a list of frames to be combined into a shp.
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Removed Utility --tmp-png, --r8, --fromd2 commands (use --png instead).
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Removed Utility --tmp-png, --r8, --fromd2 commands (use --png instead).
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Removed Asset Browser file extraction / conversion (use the Utility instead).
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Removed Asset Browser file extraction / conversion (use the Utility instead).
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Added OpenRA.Utility --map-preview for generating minimap previews.
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Added OpenRA.Utility --map-upgrade for updating maps from format 5 to format 6.
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The map format has been changed. All user-installed maps will be upgraded on the first mod launch, or using OpenRA.Utility --map-upgrade.
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Unified sprite loading allows any sprite type to be used anywhere: shp can now be used for terrain, and tmp for units.
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Unified sprite loading allows any sprite type to be used anywhere: shp can now be used for terrain, and tmp for units.
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Harvestable resource definitions (ResourceTypes) have changed, and now specify their artwork using via sequences.
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Harvestable resource definitions (ResourceTypes) have changed, and now specify their artwork using via sequences.
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