Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
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@@ -14,15 +14,15 @@ using OpenRA.Graphics;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Invisible during games.")]
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class RenderEditorOnlyInfo : RenderSimpleInfo
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class RenderSpritesEditorOnlyInfo : RenderSpritesInfo
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{
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public override object Create(ActorInitializer init) { return new RenderEditorOnly(init, this); }
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public override object Create(ActorInitializer init) { return new RenderSpritesEditorOnly(init, this); }
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}
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class RenderEditorOnly : RenderSimple
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class RenderSpritesEditorOnly : RenderSprites
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{
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public RenderEditorOnly(ActorInitializer init, RenderEditorOnlyInfo info)
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: base(init, info, () => 0) { }
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public RenderSpritesEditorOnly(ActorInitializer init, RenderSpritesEditorOnlyInfo info)
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: base(init, info) { }
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public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return SpriteRenderable.None; }
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}
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