Allow NormalizeSequence to remove existing damage prefixes. Fixes #5909.

This commit is contained in:
Paul Chote
2014-07-10 17:16:46 +12:00
parent fd68c81b15
commit 2e9e4cff5c
2 changed files with 16 additions and 6 deletions

View File

@@ -47,9 +47,9 @@ namespace OpenRA.Traits
public int2 SelectionSize(Actor self) { return AutoSelectionSize(self); }
public string NormalizeSequence(Actor self, string baseSequence)
public string NormalizeSequence(Actor self, string sequence)
{
return NormalizeSequence(DefaultAnimation, self.GetDamageState(), baseSequence);
return NormalizeSequence(DefaultAnimation, self.GetDamageState(), sequence);
}
public void PlayCustomAnim(Actor self, string name)