Remove static handler crap from widget delegates - Register/unregister events manually (ra & cnc).
This commit is contained in:
@@ -20,35 +20,17 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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string host;
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int port;
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static CncConnectingLogic()
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{
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Game.ConnectionStateChanged += ConnectionStateChangedStub;
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}
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static void ConnectionStateChangedStub(OrderManager om)
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{
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var panel = Widget.RootWidget.GetWidget("CONNECTING_PANEL");
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if (panel == null)
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return;
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var handler = panel.LogicObject as CncConnectingLogic;
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if (handler == null)
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return;
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handler.ConnectionStateChanged(om);
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}
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void ConnectionStateChanged(OrderManager om)
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{
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if (om.Connection.ConnectionState == ConnectionState.Connected)
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{
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Widget.CloseWindow();
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CloseWindow();
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onConnect();
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}
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else if (om.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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// Show connection failed dialog
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Widget.CloseWindow();
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CloseWindow();
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Widget.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
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{
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{ "onAbort", onAbort },
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@@ -59,6 +41,12 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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}
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}
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public void CloseWindow()
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{
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Game.ConnectionStateChanged -= ConnectionStateChanged;
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Widget.CloseWindow();
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}
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[ObjectCreator.UseCtor]
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public CncConnectingLogic([ObjectCreator.Param] Widget widget,
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[ObjectCreator.Param] string host,
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@@ -73,8 +61,10 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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this.onRetry = onRetry;
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this.onAbort = onAbort;
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Game.ConnectionStateChanged += ConnectionStateChanged;
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var panel = widget.GetWidget("CONNECTING_PANEL");
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panel.GetWidget<ButtonWidget>("ABORT_BUTTON").OnClick = () => { Widget.CloseWindow(); onAbort(); };
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panel.GetWidget<ButtonWidget>("ABORT_BUTTON").OnClick = () => { CloseWindow(); onAbort(); };
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widget.GetWidget<LabelWidget>("CONNECTING_DESC").GetText = () =>
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"Connecting to {0}:{1}...".F(host, port);
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@@ -21,30 +21,17 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Widget ingameRoot;
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static CncIngameChromeLogic()
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{
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Game.AddChatLine += AddChatLineStub;
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}
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static void AddChatLineStub(Color c, string from, string text)
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{
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var panel = Widget.RootWidget.GetWidget("INGAME_ROOT");
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if (panel == null)
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return;
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var handler = panel.LogicObject as CncIngameChromeLogic;
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if (handler == null)
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return;
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handler.AddChatLine(c, from, text);
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}
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void AddChatLine(Color c, string from, string text)
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{
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ingameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
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}
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public void UnregisterEvents()
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{
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Game.AddChatLine -= AddChatLine;
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Game.BeforeGameStart -= UnregisterEvents;
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}
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[ObjectCreator.UseCtor]
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public CncIngameChromeLogic([ObjectCreator.Param] Widget widget,
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[ObjectCreator.Param] World world )
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@@ -52,6 +39,10 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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world.WorldActor.Trait<CncMenuPaletteEffect>()
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.Fade(CncMenuPaletteEffect.EffectType.None);
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Game.AddChatLine += AddChatLine;
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Game.BeforeGameStart += UnregisterEvents;
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ingameRoot = widget.GetWidget("INGAME_ROOT");
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if (world.LocalPlayer != null)
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@@ -36,60 +36,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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readonly Action OnGameStart;
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readonly Action onExit;
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readonly OrderManager orderManager;
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static CncLobbyLogic()
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{
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Game.LobbyInfoChanged += LobbyInfoChangedStub;
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Game.BeforeGameStart += BeforeGameStartStub;
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Game.AddChatLine += AddChatLineStub;
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Game.ConnectionStateChanged += ConnectionStateChangedStub;
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}
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public static CncLobbyLogic GetHandler()
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{
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var panel = Widget.RootWidget.GetWidget("SERVER_LOBBY");
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if (panel == null)
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return null;
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return panel.LogicObject as CncLobbyLogic;
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}
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static void LobbyInfoChangedStub()
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{
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var handler = GetHandler();
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if (handler == null)
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return;
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handler.UpdateCurrentMap();
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handler.UpdatePlayerList();
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}
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static void BeforeGameStartStub()
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{
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var handler = GetHandler();
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if (handler == null)
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return;
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handler.OnGameStart();
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}
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static void AddChatLineStub(Color c, string from, string text)
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{
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var handler = GetHandler();
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if (handler == null)
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return;
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handler.AddChatLine(c, from, text);
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}
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static void ConnectionStateChangedStub(OrderManager om)
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{
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var handler = GetHandler();
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if (handler == null)
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return;
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handler.ConnectionStateChanged(om);
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}
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// Listen for connection failures
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void ConnectionStateChanged(OrderManager om)
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@@ -97,7 +43,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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if (om.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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// Show connection failed dialog
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Widget.CloseWindow();
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CloseWindow();
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Action onConnect = () =>
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{
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@@ -110,7 +56,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Action onRetry = () =>
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{
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Widget.CloseWindow();
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CloseWindow();
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CncConnectingLogic.Connect(om.Host, om.Port, onConnect, onExit);
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};
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@@ -123,6 +69,17 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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});
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}
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}
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public void CloseWindow()
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{
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.BeforeGameStart -= OnGameStart;
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Game.AddChatLine -= AddChatLine;
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Game.ConnectionStateChanged -= ConnectionStateChanged;
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Widget.CloseWindow();
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}
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[ObjectCreator.UseCtor]
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internal CncLobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby,
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@@ -132,8 +89,14 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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[ObjectCreator.Param] Action onStart)
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{
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this.orderManager = orderManager;
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this.OnGameStart = () => { Widget.CloseWindow(); onStart(); };
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this.OnGameStart = () => { CloseWindow(); onStart(); };
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this.onExit = onExit;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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Game.BeforeGameStart += OnGameStart;
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Game.AddChatLine += AddChatLine;
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Game.ConnectionStateChanged += ConnectionStateChanged;
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UpdateCurrentMap();
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PlayerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
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@@ -204,7 +167,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
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var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON");
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disconnectButton.OnClick = () => { Widget.CloseWindow(); onExit(); };
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disconnectButton.OnClick = () => { CloseWindow(); onExit(); };
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var gameStarting = false;
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var lockTeamsCheckbox = lobby.GetWidget<CheckboxWidget>("LOCKTEAMS_CHECKBOX");
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@@ -10,16 +10,22 @@
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using System.Drawing;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class IngameChromeLogic
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{
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Widget gameRoot;
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[ObjectCreator.UseCtor]
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public IngameChromeLogic( [ObjectCreator.Param] World world )
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{
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Game.AddChatLine += AddChatLine;
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Game.BeforeGameStart += UnregisterEvents;
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var r = Widget.RootWidget;
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var gameRoot = r.GetWidget("INGAME_ROOT");
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gameRoot = r.GetWidget("INGAME_ROOT");
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var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
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r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
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@@ -64,10 +70,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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Game.Exit();
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return true;
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};
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Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
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var postgameBG = gameRoot.GetWidget("POSTGAME_BG");
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var postgameText = postgameBG.GetWidget<LabelWidget>("TEXT");
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postgameBG.IsVisible = () =>
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@@ -82,5 +85,16 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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((state == WinState.Lost)? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
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};
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}
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public void UnregisterEvents()
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{
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Game.AddChatLine -= AddChatLine;
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Game.BeforeGameStart -= UnregisterEvents;
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}
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void AddChatLine(Color c, string from, string text)
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{
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gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
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}
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}
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}
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@@ -10,16 +10,22 @@
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using System.Drawing;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class IngameObserverChromeLogic
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{
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Widget gameRoot;
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[ObjectCreator.UseCtor]
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public IngameObserverChromeLogic([ObjectCreator.Param] World world)
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{
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Game.AddChatLine += AddChatLine;
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Game.BeforeGameStart += UnregisterEvents;
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var r = Widget.RootWidget;
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var gameRoot = r.GetWidget("OBSERVER_ROOT");
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gameRoot = r.GetWidget("OBSERVER_ROOT");
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var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
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r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
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@@ -51,38 +57,24 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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optionsBG.Visible = false;
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return true;
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};
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/*
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optionsBG.GetWidget("SURRENDER").OnMouseUp = mi =>
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{
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world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor));
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return true;
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};
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*/
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optionsBG.GetWidget("SURRENDER").IsVisible = () => false;
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optionsBG.GetWidget("QUIT").OnMouseUp = mi => {
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Game.Exit();
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return true;
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};
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Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
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/*
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var postgameBG = gameRoot.GetWidget("POSTGAME_BG");
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var postgameText = postgameBG.GetWidget<LabelWidget>("TEXT");
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postgameBG.IsVisible = () =>
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{
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return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
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};
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postgameText.GetText = () =>
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{
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if (world.LocalPlayer == null)
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return "";
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var state = world.LocalPlayer.WinState;
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return (state == WinState.Undefined)? "" :
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((state == WinState.Lost)? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
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};*/
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}
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public void UnregisterEvents()
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{
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Game.AddChatLine -= AddChatLine;
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Game.BeforeGameStart -= UnregisterEvents;
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}
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void AddChatLine(Color c, string from, string text)
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{
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gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
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}
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}
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}
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class LobbyLogic
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{
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Widget LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost;
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Widget lobby, LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost;
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ScrollPanelWidget Players;
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Dictionary<string, string> CountryNames;
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string MapUid;
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@@ -37,8 +37,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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this.orderManager = orderManager;
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this.worldRenderer = worldRenderer;
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this.lobby = lobby;
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Game.BeforeGameStart += CloseWindow;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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UpdateCurrentMap();
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CurrentColorPreview = Game.Settings.Player.ColorRamp;
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@@ -101,9 +103,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var disconnectButton = lobby.GetWidget("DISCONNECT_BUTTON");
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disconnectButton.OnMouseUp = mi =>
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{
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CloseWindow();
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Game.Disconnect();
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Game.LoadShellMap();
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Widget.CloseWindow();
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Widget.OpenWindow("MAINMENU_BG");
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return true;
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};
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@@ -137,10 +139,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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// Todo: Only show if the map requirements are met for player slots
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startGameButton.IsVisible = () => Game.IsHost;
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Game.LobbyInfoChanged += UpdatePlayerList;
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Game.AddChatLine += lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
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bool teamChat = false;
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var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
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var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
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@@ -161,6 +160,23 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
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return true;
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};
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Game.AddChatLine += AddChatLine;
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}
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public void CloseWindow()
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{
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.AddChatLine -= AddChatLine;
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Game.BeforeGameStart -= CloseWindow;
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Widget.CloseWindow();
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}
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void AddChatLine(Color c, string from, string text)
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{
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lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
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}
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void UpdatePlayerColor(float hf, float sf, float lf, float r)
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Block a user