remove DeathWeapon; IExplodeModifier implemented for resource actors (and for V2, which was the original purpose)
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@@ -44,7 +44,7 @@ namespace OpenRA.Traits
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public virtual object Create(ActorInitializer init) { return new AttackBase(init.self); }
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}
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public class AttackBase : IIssueOrder, IResolveOrder, ITick
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public class AttackBase : IIssueOrder, IResolveOrder, ITick, IExplodeModifier
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{
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[Sync] public Actor target;
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@@ -77,6 +77,8 @@ namespace OpenRA.Traits
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return true;
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}
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public bool ShouldExplode(Actor self) { return !IsReloading(); }
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public bool IsReloading()
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{
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return (primaryFireDelay > 0) || (secondaryFireDelay > 0);
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@@ -27,11 +27,10 @@ namespace OpenRA.Traits
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly int Capacity = 0;
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[WeaponReference] public readonly string DeathWeapon = null;
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public object Create(ActorInitializer init) { return new StoresOre(init.self, this); }
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}
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class StoresOre : IPips, INotifyCapture, INotifyDamage
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class StoresOre : IPips, INotifyCapture, INotifyDamage, IExplodeModifier
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{
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readonly PlayerResources Player;
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readonly StoresOreInfo Info;
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@@ -57,16 +56,7 @@ namespace OpenRA.Traits
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead && Player.GetSiloFullness() > 0)
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{
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if (Info.DeathWeapon != null)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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// Lose the stored ore
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Player.TakeOre(Stored(self));
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}
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Player.TakeOre(Stored(self)); // Lose the stored ore
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}
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public IEnumerable<PipType> GetPips(Actor self)
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@@ -75,5 +65,7 @@ namespace OpenRA.Traits
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i => (Player.GetSiloFullness() > i * 1.0f / Info.PipCount)
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? Info.PipColor : PipType.Transparent );
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}
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public bool ShouldExplode(Actor self) { return Player.GetSiloFullness() > 0; }
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}
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}
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@@ -61,6 +61,7 @@ namespace OpenRA.Traits
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public interface ITerrainCost { float GetTerrainCost(int2 cell, Actor forActor); }
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public interface IDisable { bool Disabled { get; } }
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public interface IExplodeModifier { bool ShouldExplode(Actor self); }
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public interface IOccupySpace
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{
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@@ -18,6 +18,7 @@
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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@@ -49,12 +50,10 @@ namespace OpenRA.Mods.RA
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string ChooseWeaponForExplosion(Actor self)
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{
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var shouldExplode = self.traits.WithInterface<IExplodeModifier>().All(a => a.ShouldExplode(self));
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var info = self.Info.Traits.Get<ExplodesInfo>();
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var attack = self.traits.GetOrDefault<AttackBase>();
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if (attack == null) return info.Weapon;
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return attack.IsReloading() ? info.EmptyWeapon : info.Weapon;
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return shouldExplode ? info.Weapon : info.EmptyWeapon;
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}
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}
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}
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@@ -32,13 +32,11 @@ namespace OpenRA.Mods.RA
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public readonly int PipCount = 7;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly string[] Resources = { };
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[WeaponReference]
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public readonly string DeathWeapon = null;
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public object Create(ActorInitializer init) { return new Harvester(init.self, this); }
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}
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public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips, IRenderModifier
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public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips, IRenderModifier, IExplodeModifier
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{
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Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
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@@ -143,16 +141,8 @@ namespace OpenRA.Mods.RA
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead)
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{
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if (Info.DeathWeapon != null && contents.Count > 0)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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if (LinkedProc != null)
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LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().UnlinkHarvester(LinkedProc,self);
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}
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}
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public void LinkProc(Actor self, Actor proc)
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@@ -186,5 +176,7 @@ namespace OpenRA.Mods.RA
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{
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return Visible ? r : new Renderable[] { };
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}
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public bool ShouldExplode(Actor self) { return !IsEmpty; }
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}
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}
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@@ -36,13 +36,11 @@ namespace OpenRA.Mods.RA
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public readonly int Capacity = 0;
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public readonly int ProcessTick = 25;
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public readonly int ProcessAmount = 50;
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[WeaponReference]
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public readonly string DeathWeapon = null;
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public object Create(ActorInitializer init) { return new OreRefinery(init.self, this); }
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}
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class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips
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class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips, IExplodeModifier
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{
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readonly Actor self;
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readonly OreRefineryInfo Info;
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@@ -106,14 +104,9 @@ namespace OpenRA.Mods.RA
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public void Damaged (Actor self, AttackInfo e)
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{
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if (self.IsDead) {
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if (Info.DeathWeapon != null && Ore > 0) {
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Combat.DoExplosion (e.Attacker, Info.DeathWeapon, self.CenterLocation.ToInt2 (), 0);
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}
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if (self.IsDead)
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foreach (var harv in LinkedHarv)
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harv.traits.Get<Harvester> ().UnlinkProc(harv, self);
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}
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}
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public int2 DeliverOffset {get{ return Info.DockOffset; }}
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@@ -146,5 +139,7 @@ namespace OpenRA.Mods.RA
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return Graphics.Util.MakeArray (Info.PipCount, i => (Ore * 1f / Info.Capacity > i * 1f / Info.PipCount) ? Info.PipColor : PipType.Transparent);
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}
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public bool ShouldExplode(Actor self) { return Ore > 0; }
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}
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}
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