Replace repair indicator effect with a Decoration subclass.
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@@ -344,7 +344,6 @@
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Capturable:
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RepairableBuilding:
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RepairStep: 700
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IndicatorPalette: mouse
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PlayerExperience: 25
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WithDeathAnimation:
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DeathSequence: dead
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@@ -365,6 +364,11 @@
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Pieces: 3, 5
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ThrowsShrapnel@LARGE:
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Pieces: 2, 3
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WithBuildingRepairDecoration:
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Image: allyrepair
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Sequence: repair
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ReferencePoint: Center
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Palette: mouse
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^CivBuilding:
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Inherits: ^BasicBuilding
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