From 2f2a7724d5251bd38f2516009c4c8466a7b993af Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Thu, 31 May 2018 23:25:06 +0100 Subject: [PATCH] Rename shp.(frag|vert) to combined.(frag|vert). --- OpenRA.Game/Renderer.cs | 4 ++-- glsl/{shp.frag => combined.frag} | 0 glsl/{shp.vert => combined.vert} | 0 3 files changed, 2 insertions(+), 2 deletions(-) rename glsl/{shp.frag => combined.frag} (100%) rename glsl/{shp.vert => combined.vert} (100%) diff --git a/OpenRA.Game/Renderer.cs b/OpenRA.Game/Renderer.cs index 7d91afde6e..96c158b164 100644 --- a/OpenRA.Game/Renderer.cs +++ b/OpenRA.Game/Renderer.cs @@ -56,11 +56,11 @@ namespace OpenRA TempBufferSize = graphicSettings.BatchSize; SheetSize = graphicSettings.SheetSize; - WorldSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp")); + WorldSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("combined")); WorldRgbaSpriteRenderer = new RgbaSpriteRenderer(WorldSpriteRenderer); WorldRgbaColorRenderer = new RgbaColorRenderer(WorldSpriteRenderer); WorldModelRenderer = new ModelRenderer(this, Device.CreateShader("model")); - SpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp")); + SpriteRenderer = new SpriteRenderer(this, Device.CreateShader("combined")); RgbaSpriteRenderer = new RgbaSpriteRenderer(SpriteRenderer); RgbaColorRenderer = new RgbaColorRenderer(SpriteRenderer); diff --git a/glsl/shp.frag b/glsl/combined.frag similarity index 100% rename from glsl/shp.frag rename to glsl/combined.frag diff --git a/glsl/shp.vert b/glsl/combined.vert similarity index 100% rename from glsl/shp.vert rename to glsl/combined.vert