diff --git a/OpenRA.Mods.Common/Traits/Conditions/GrantConditionOnTileSet.cs b/OpenRA.Mods.Common/Traits/Conditions/GrantConditionOnTileSet.cs new file mode 100644 index 0000000000..757eee4f32 --- /dev/null +++ b/OpenRA.Mods.Common/Traits/Conditions/GrantConditionOnTileSet.cs @@ -0,0 +1,46 @@ +#region Copyright & License Information +/* + * Copyright 2007-2021 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. For more + * information, see COPYING. + */ +#endregion + +using System.Linq; +using OpenRA.Traits; + +namespace OpenRA.Mods.Common.Traits +{ + public class GrantConditionOnTileSetInfo : TraitInfo + { + [FieldLoader.Require] + [GrantedConditionReference] + [Desc("Condition to grant.")] + public readonly string Condition = null; + + [FieldLoader.Require] + [Desc("Tile set IDs to trigger the condition.")] + public readonly string[] TileSets = { }; + + public override object Create(ActorInitializer init) { return new GrantConditionOnTileSet(this); } + } + + public class GrantConditionOnTileSet : INotifyCreated + { + readonly GrantConditionOnTileSetInfo info; + + public GrantConditionOnTileSet(GrantConditionOnTileSetInfo info) + { + this.info = info; + } + + void INotifyCreated.Created(Actor self) + { + if (info.TileSets.Contains(self.World.Map.Tileset)) + self.GrantCondition(info.Condition); + } + } +}