Rename EffectsGlobal to LightingGlobal

Remove ChangeLighting in favor of individual channels
Change RA's fort-lonestar to use Lighting instead of Effect
This commit is contained in:
Taryn Hill
2015-08-01 12:53:46 -05:00
parent 7298c21e75
commit 2f452d88b3
4 changed files with 66 additions and 53 deletions

View File

@@ -150,7 +150,7 @@ end
Tick = function()
if (Utils.RandomInteger(1, 200) == 10) then
local delay = Utils.RandomInteger(1, 10)
Effect.Flash("LightningStrike", delay)
Lighting.Flash("LightningStrike", delay)
Trigger.AfterDelay(delay, function()
Media.PlaySound("thunder" .. Utils.RandomInteger(1,6) .. ".aud")
end)