restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () =>
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{
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Game.Settings.Game.PreviousMod = Game.modData.Manifest.Mod.Id;
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Game.InitializeWithMod("modchooser", null);
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Game.InitializeMod("modchooser", null);
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};
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mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
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