restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
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@@ -161,7 +161,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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Game.RunAfterTick(() =>
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{
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Ui.CloseWindow();
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Game.InitializeWithMod(mod.Id, null);
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Game.InitializeMod(mod.Id, null);
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});
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}
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}
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