move Game.worldRenderer into World
This commit is contained in:
@@ -32,7 +32,7 @@ namespace OpenRa.Orders
|
||||
public void Tick() {}
|
||||
public void Render()
|
||||
{
|
||||
Game.worldRenderer.DrawSelectionBox(self, Color.White, true);
|
||||
Game.world.WorldRenderer.DrawSelectionBox(self, Color.White, true);
|
||||
}
|
||||
|
||||
public Cursor GetCursor(int2 xy, MouseInput mi)
|
||||
|
||||
Reference in New Issue
Block a user