move Game.worldRenderer into World
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@@ -27,7 +27,7 @@ namespace OpenRa.Mods.Aftermath.Orders
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public void Tick() { }
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public void Render()
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{
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Game.worldRenderer.DrawSelectionBox(self, Color.White, true);
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Game.world.WorldRenderer.DrawSelectionBox(self, Color.White, true);
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}
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public Cursor GetCursor(int2 xy, MouseInput mi)
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