Swap mod and replay buttons

This commit is contained in:
Paul Chote
2011-06-02 17:45:11 +12:00
parent 568814b15a
commit 2f86208a9a
2 changed files with 16 additions and 16 deletions

View File

@@ -43,14 +43,14 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
mainMenu.GetWidget<ButtonWidget>("SOLO_BUTTON").OnClick = StartSkirmishGame;
mainMenu.GetWidget<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => Menu = MenuType.Multiplayer;
mainMenu.GetWidget<ButtonWidget>("REPLAYS_BUTTON").OnClick = () =>
mainMenu.GetWidget<ButtonWidget>("MODS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs()
Widget.OpenWindow("MODS_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Main },
{ "onStart", RemoveShellmapUI }
{ "onSwitch", RemoveShellmapUI }
});
};
@@ -96,13 +96,13 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
var settingsMenu = widget.GetWidget("SETTINGS_MENU");
settingsMenu.IsVisible = () => Menu == MenuType.Settings;
settingsMenu.GetWidget<ButtonWidget>("MODS_BUTTON").OnClick = () =>
settingsMenu.GetWidget<ButtonWidget>("REPLAYS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("MODS_PANEL", new WidgetArgs()
Widget.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Settings },
{ "onSwitch", RemoveShellmapUI }
{ "onStart", RemoveShellmapUI }
});
};