Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
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58
OpenRA.Mods.Common/PaletteFromFile.cs
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58
OpenRA.Mods.Common/PaletteFromFile.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common
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{
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class PaletteFromFileInfo : ITraitInfo
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{
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[Desc("internal palette name")]
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public readonly string Name = null;
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[Desc("If defined, load the palette only for this tileset.")]
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public readonly string Tileset = null;
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[Desc("filename to load")]
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public readonly string Filename = null;
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[Desc("Map listed indices to shadow. Ignores previous color.")]
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public readonly int[] ShadowIndex = { };
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public readonly bool AllowModifiers = true;
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public object Create(ActorInitializer init) { return new PaletteFromFile(init.world, this); }
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}
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class PaletteFromFile : ILoadsPalettes
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{
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readonly World world;
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readonly PaletteFromFileInfo info;
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public PaletteFromFile(World world, PaletteFromFileInfo info)
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{
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this.world = world;
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this.info = info;
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}
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public void LoadPalettes(WorldRenderer wr)
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{
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if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant())
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wr.AddPalette(info.Name, new ImmutablePalette(GlobalFileSystem.Open(info.Filename), info.ShadowIndex), info.AllowModifiers);
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}
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public string Filename
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{
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get { return info.Filename; }
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}
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public string Name
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{
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get { return info.Name; }
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}
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}
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}
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