Mods.Common Widgets

Moved over Widgets that don't require a bunch of things to move.
This commit is contained in:
steelphase
2014-09-26 21:34:14 -04:00
parent c57407de4a
commit 2f87a62ee8
47 changed files with 91 additions and 80 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common
{
class PaletteFromFileInfo : ITraitInfo
{
[Desc("internal palette name")]
public readonly string Name = null;
[Desc("If defined, load the palette only for this tileset.")]
public readonly string Tileset = null;
[Desc("filename to load")]
public readonly string Filename = null;
[Desc("Map listed indices to shadow. Ignores previous color.")]
public readonly int[] ShadowIndex = { };
public readonly bool AllowModifiers = true;
public object Create(ActorInitializer init) { return new PaletteFromFile(init.world, this); }
}
class PaletteFromFile : ILoadsPalettes
{
readonly World world;
readonly PaletteFromFileInfo info;
public PaletteFromFile(World world, PaletteFromFileInfo info)
{
this.world = world;
this.info = info;
}
public void LoadPalettes(WorldRenderer wr)
{
if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant())
wr.AddPalette(info.Name, new ImmutablePalette(GlobalFileSystem.Open(info.Filename), info.ShadowIndex), info.AllowModifiers);
}
public string Filename
{
get { return info.Filename; }
}
public string Name
{
get { return info.Name; }
}
}
}