Mods.Common Widgets

Moved over Widgets that don't require a bunch of things to move.
This commit is contained in:
steelphase
2014-09-26 21:34:14 -04:00
parent c57407de4a
commit 2f87a62ee8
47 changed files with 91 additions and 80 deletions

View File

@@ -0,0 +1,37 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Network;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class DisconnectWatcherLogic
{
[ObjectCreator.UseCtor]
public DisconnectWatcherLogic(Widget widget, OrderManager orderManager)
{
var disconnected = false;
widget.Get<LogicTickerWidget>("DISCONNECT_WATCHER").OnTick = () =>
{
if (disconnected || orderManager.Connection.ConnectionState != ConnectionState.NotConnected)
return;
Game.RunAfterTick(() => Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs {
{ "orderManager", orderManager },
{ "onAbort", null },
{ "onRetry", null }
}));
disconnected = true;
};
}
}
}