fix compile failure in prev
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@@ -126,7 +126,7 @@ namespace OpenRA.Graphics
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public void Center(float2 loc)
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{
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scrollPosition = this.NormalizeScrollPosition(Game.CellSize*loc - screenSize / 2);
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scrollPosition = this.NormalizeScrollPosition((Game.CellSize*loc - screenSize / 2).ToInt2());
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}
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public void Center(IEnumerable<Actor> actors)
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