Clear dirty blocking cells after updating.
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@@ -446,7 +446,10 @@ namespace OpenRA.Mods.Common.Traits
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self.World.AddFrameEndTask(s =>
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{
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if (CellsUpdated != null)
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{
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CellsUpdated(updatedCells);
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updatedCells.Clear();
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}
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});
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}
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