big pile of Render refactoring

This commit is contained in:
alzeih
2010-07-21 18:57:42 +12:00
parent 84e1ed1cf9
commit 2f9f539857
28 changed files with 99 additions and 136 deletions

View File

@@ -54,9 +54,9 @@ namespace OpenRA.Graphics
WorldSpriteRenderer = new SpriteRenderer( this, WorldSpriteShader );
LineRenderer = new LineRenderer(this);
RegularFont = new SpriteFont(this, "FreeSans.ttf", 14);
BoldFont = new SpriteFont(this, "FreeSansBold.ttf", 14);
TitleFont = new SpriteFont(this, "titles.ttf", 48);
RegularFont = new SpriteFont("FreeSans.ttf", 14);
BoldFont = new SpriteFont("FreeSansBold.ttf", 14);
TitleFont = new SpriteFont("titles.ttf", 48);
}
IGraphicsDevice CreateDevice( Assembly rendererDll, int width, int height, WindowMode window, bool vsync )