big pile of Render refactoring

This commit is contained in:
alzeih
2010-07-21 18:57:42 +12:00
parent 84e1ed1cf9
commit 2f9f539857
28 changed files with 99 additions and 136 deletions

View File

@@ -104,7 +104,7 @@ namespace OpenRA
PathFinder = new PathFinder(this);
Timer.Time( "hooks, pathing: {0}" );
Minimap = new Minimap(this, Game.Renderer);
Minimap = new Minimap(this);
Timer.Time( "minimap: {0}" );
Timer.Time( "----end World.ctor" );