big pile of Render refactoring
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@@ -104,7 +104,7 @@ namespace OpenRA
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PathFinder = new PathFinder(this);
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Timer.Time( "hooks, pathing: {0}" );
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Minimap = new Minimap(this, Game.Renderer);
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Minimap = new Minimap(this);
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Timer.Time( "minimap: {0}" );
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Timer.Time( "----end World.ctor" );
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