big pile of Render refactoring

This commit is contained in:
alzeih
2010-07-21 18:57:42 +12:00
parent 84e1ed1cf9
commit 2f9f539857
28 changed files with 99 additions and 136 deletions

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@@ -118,7 +118,7 @@ namespace OpenRA
Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods); Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods);
Timer.Time("manifest: {0}"); Timer.Time("manifest: {0}");
LoadModAssemblies(Manifest); LoadModAssemblies(Manifest);
SheetBuilder.Initialize(Renderer); SheetBuilder.Initialize();
LoadModPackages(); LoadModPackages();
Timer.Time("load assemblies, packages: {0}"); Timer.Time("load assemblies, packages: {0}");
packageChangePending = false; packageChangePending = false;
@@ -129,7 +129,7 @@ namespace OpenRA
static void LoadMap(string mapName) static void LoadMap(string mapName)
{ {
Timer.Time("----LoadMap"); Timer.Time("----LoadMap");
SheetBuilder.Initialize(Renderer); SheetBuilder.Initialize();
Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods); Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods);
Timer.Time("manifest: {0}"); Timer.Time("manifest: {0}");

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@@ -52,7 +52,7 @@ namespace OpenRA.Graphics
collections.Add(elementName, images); collections.Add(elementName, images);
} }
public static Sprite GetImage(Renderer renderer, string collection, string image) public static Sprite GetImage(string collection, string image)
{ {
// Cached sprite // Cached sprite
if (cachedSprites.ContainsKey(collection) && cachedSprites[collection].ContainsKey(image)) if (cachedSprites.ContainsKey(collection) && cachedSprites[collection].ContainsKey(image))
@@ -72,14 +72,14 @@ namespace OpenRA.Graphics
sheet = cachedSheets[mi.Src]; sheet = cachedSheets[mi.Src];
else else
{ {
sheet = new Sheet(renderer, mi.Src); sheet = new Sheet(mi.Src);
cachedSheets.Add(mi.Src, sheet); cachedSheets.Add(mi.Src, sheet);
} }
// Cache the sprite // Cache the sprite
if (!cachedSprites.ContainsKey(collection)) if (!cachedSprites.ContainsKey(collection))
cachedSprites.Add(collection, new Dictionary<string, Sprite>()); cachedSprites.Add(collection, new Dictionary<string, Sprite>());
cachedSprites[collection].Add(image, mi.GetImage(renderer, sheet)); cachedSprites[collection].Add(image, mi.GetImage(sheet));
return cachedSprites[collection][image]; return cachedSprites[collection][image];
} }

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@@ -25,8 +25,8 @@ namespace OpenRA.Graphics
// We should probably try to fix this somehow // We should probably try to fix this somehow
static Dictionary<string, Palette> palettes; static Dictionary<string, Palette> palettes;
static Dictionary<string, int> indices; static Dictionary<string, int> indices;
public HardwarePalette(Renderer renderer, Map map) public HardwarePalette(Map map)
: base(renderer,new Size(256, MaxPalettes)) : base(new Size(256, MaxPalettes))
{ {
palettes = new Dictionary<string, Palette>(); palettes = new Dictionary<string, Palette>();
indices = new Dictionary<string, int>(); indices = new Dictionary<string, int>();

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@@ -33,7 +33,7 @@ namespace OpenRA.Graphics
int.Parse(e.GetAttribute("height"))); int.Parse(e.GetAttribute("height")));
} }
public Sprite GetImage(Renderer r, Sheet s) public Sprite GetImage(Sheet s)
{ {
return new Sprite(s, rect, TextureChannel.Alpha); return new Sprite(s, rect, TextureChannel.Alpha);
} }

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@@ -21,18 +21,16 @@ namespace OpenRA.Graphics
{ {
readonly World world; readonly World world;
Sheet sheet; Sheet sheet;
SpriteRenderer rgbaRenderer;
Sprite sprite; Sprite sprite;
Bitmap terrain, customLayer; Bitmap terrain, customLayer;
Rectangle bounds; Rectangle bounds;
const int alpha = 230; const int alpha = 230;
public Minimap(World world, Renderer r) public Minimap(World world)
{ {
this.world = world; this.world = world;
sheet = new Sheet(r, new Size(world.Map.MapSize.X, world.Map.MapSize.Y)); sheet = new Sheet( new Size(world.Map.MapSize.X, world.Map.MapSize.Y));
rgbaRenderer = r.RgbaSpriteRenderer;
var size = Math.Max(world.Map.Width, world.Map.Height); var size = Math.Max(world.Map.Width, world.Map.Height);
var dw = (size - world.Map.Width) / 2; var dw = (size - world.Map.Width) / 2;
var dh = (size - world.Map.Height) / 2; var dh = (size - world.Map.Height) / 2;
@@ -135,9 +133,9 @@ namespace OpenRA.Graphics
public void Draw(RectangleF rect) public void Draw(RectangleF rect)
{ {
rgbaRenderer.DrawSprite(sprite, Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite,
new float2(rect.X, rect.Y), "chrome", new float2(rect.Width, rect.Height)); new float2(rect.X, rect.Y), "chrome", new float2(rect.Width, rect.Height));
rgbaRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
} }
int2 CellToMinimapPixel(RectangleF viewRect, int2 p) int2 CellToMinimapPixel(RectangleF viewRect, int2 p)

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@@ -54,9 +54,9 @@ namespace OpenRA.Graphics
WorldSpriteRenderer = new SpriteRenderer( this, WorldSpriteShader ); WorldSpriteRenderer = new SpriteRenderer( this, WorldSpriteShader );
LineRenderer = new LineRenderer(this); LineRenderer = new LineRenderer(this);
RegularFont = new SpriteFont(this, "FreeSans.ttf", 14); RegularFont = new SpriteFont("FreeSans.ttf", 14);
BoldFont = new SpriteFont(this, "FreeSansBold.ttf", 14); BoldFont = new SpriteFont("FreeSansBold.ttf", 14);
TitleFont = new SpriteFont(this, "titles.ttf", 48); TitleFont = new SpriteFont("titles.ttf", 48);
} }
IGraphicsDevice CreateDevice( Assembly rendererDll, int width, int height, WindowMode window, bool vsync ) IGraphicsDevice CreateDevice( Assembly rendererDll, int width, int height, WindowMode window, bool vsync )

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@@ -16,20 +16,17 @@ namespace OpenRA.Graphics
{ {
public class Sheet public class Sheet
{ {
readonly Renderer renderer;
protected readonly Bitmap bitmap; protected readonly Bitmap bitmap;
ITexture texture; ITexture texture;
bool dirty; bool dirty;
internal Sheet(Renderer renderer, Size size) internal Sheet(Size size)
{ {
this.renderer = renderer;
this.bitmap = new Bitmap(size.Width, size.Height); this.bitmap = new Bitmap(size.Width, size.Height);
} }
internal Sheet(Renderer renderer, string filename) internal Sheet(string filename)
{ {
this.renderer = renderer;
this.bitmap = (Bitmap)Image.FromStream(FileSystem.Open(filename)); this.bitmap = (Bitmap)Image.FromStream(FileSystem.Open(filename));
} }
@@ -38,7 +35,7 @@ namespace OpenRA.Graphics
get get
{ {
if (texture == null) if (texture == null)
texture = renderer.Device.CreateTexture(bitmap); texture = Game.Renderer.Device.CreateTexture(bitmap);
if (dirty) if (dirty)
{ {

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@@ -15,14 +15,13 @@ namespace OpenRA.Graphics
public class SheetBuilder public class SheetBuilder
{ {
public static SheetBuilder SharedInstance; public static SheetBuilder SharedInstance;
internal static void Initialize(Renderer r) internal static void Initialize()
{ {
SharedInstance = new SheetBuilder(r, TextureChannel.Red); SharedInstance = new SheetBuilder(TextureChannel.Red);
} }
internal SheetBuilder(Renderer r, TextureChannel ch) internal SheetBuilder(TextureChannel ch)
{ {
renderer = r;
current = null; current = null;
rowHeight = 0; rowHeight = 0;
channel = null; channel = null;
@@ -45,9 +44,8 @@ namespace OpenRA.Graphics
return Add(data, size); return Add(data, size);
} }
Sheet NewSheet() { return new Sheet( renderer, new Size( Renderer.SheetSize, Renderer.SheetSize ) ); } Sheet NewSheet() { return new Sheet(new Size( Renderer.SheetSize, Renderer.SheetSize ) ); }
Renderer renderer;
Sheet current = null; Sheet current = null;
int rowHeight = 0; int rowHeight = 0;
Point p; Point p;

View File

@@ -19,12 +19,10 @@ namespace OpenRA.Graphics
{ {
public class SpriteFont public class SpriteFont
{ {
Renderer renderer;
int size; int size;
public SpriteFont(Renderer r, string name, int size) public SpriteFont(string name, int size)
{ {
this.renderer = r;
this.size = size; this.size = size;
if (0 != FT.FT_New_Face(library, name, 0, out face)) if (0 != FT.FT_New_Face(library, name, 0, out face))
@@ -34,7 +32,7 @@ namespace OpenRA.Graphics
glyphs = new Cache<Pair<char, Color>, GlyphInfo>(CreateGlyph); glyphs = new Cache<Pair<char, Color>, GlyphInfo>(CreateGlyph);
// setup a 1-channel SheetBuilder for our private use // setup a 1-channel SheetBuilder for our private use
if (builder == null) builder = new SheetBuilder(r, TextureChannel.Alpha); if (builder == null) builder = new SheetBuilder(TextureChannel.Alpha);
PrecacheColor(Color.White); PrecacheColor(Color.White);
PrecacheColor(Color.Red); PrecacheColor(Color.Red);
@@ -63,7 +61,7 @@ namespace OpenRA.Graphics
} }
var g = glyphs[Pair.New(s, c)]; var g = glyphs[Pair.New(s, c)];
renderer.RgbaSpriteRenderer.DrawSprite(g.Sprite, Game.Renderer.RgbaSpriteRenderer.DrawSprite(g.Sprite,
new float2( new float2(
(int)Math.Round(p.X + g.Offset.X, 0), (int)Math.Round(p.X + g.Offset.X, 0),
p.Y + g.Offset.Y), p.Y + g.Offset.Y),

View File

@@ -23,13 +23,11 @@ namespace OpenRA.Graphics
Sheet terrainSheet; Sheet terrainSheet;
World world; World world;
Renderer renderer;
Map map; Map map;
public TerrainRenderer(World world, Renderer renderer, WorldRenderer wr) public TerrainRenderer(World world, WorldRenderer wr)
{ {
this.world = world; this.world = world;
this.renderer = renderer;
this.map = world.Map; this.map = world.Map;
Size tileSize = new Size( Game.CellSize, Game.CellSize ); Size tileSize = new Size( Game.CellSize, Game.CellSize );
@@ -58,10 +56,10 @@ namespace OpenRA.Graphics
throw new InvalidOperationException("Terrain sprites span multiple sheets"); throw new InvalidOperationException("Terrain sprites span multiple sheets");
} }
vertexBuffer = renderer.Device.CreateVertexBuffer( vertices.Length ); vertexBuffer = Game.Renderer.Device.CreateVertexBuffer( vertices.Length );
vertexBuffer.SetData( vertices ); vertexBuffer.SetData( vertices );
indexBuffer = renderer.Device.CreateIndexBuffer( indices.Length ); indexBuffer = Game.Renderer.Device.CreateIndexBuffer( indices.Length );
indexBuffer.SetData( indices ); indexBuffer.SetData( indices );
} }
@@ -93,12 +91,12 @@ namespace OpenRA.Graphics
if( lastRow < firstRow ) lastRow = firstRow; if( lastRow < firstRow ) lastRow = firstRow;
renderer.SpriteShader.SetValue( "DiffuseTexture", terrainSheet.Texture ); Game.Renderer.SpriteShader.SetValue( "DiffuseTexture", terrainSheet.Texture );
renderer.SpriteShader.Render(() => Game.Renderer.SpriteShader.Render(() =>
renderer.DrawBatch(vertexBuffer, indexBuffer, Game.Renderer.DrawBatch(vertexBuffer, indexBuffer,
new Range<int>(verticesPerRow * firstRow, verticesPerRow * lastRow), new Range<int>(verticesPerRow * firstRow, verticesPerRow * lastRow),
new Range<int>(indicesPerRow * firstRow, indicesPerRow * lastRow), new Range<int>(indicesPerRow * firstRow, indicesPerRow * lastRow),
PrimitiveType.TriangleList, renderer.SpriteShader)); PrimitiveType.TriangleList, Game.Renderer.SpriteShader));
foreach (var r in world.WorldActor.traits.WithInterface<IRenderOverlay>()) foreach (var r in world.WorldActor.traits.WithInterface<IRenderOverlay>())
r.Render(); r.Render();

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@@ -28,9 +28,9 @@ namespace OpenRA.Graphics
{ {
this.world = world; this.world = world;
terrainRenderer = new TerrainRenderer(world, Game.Renderer, this); terrainRenderer = new TerrainRenderer(world, this);
uiOverlay = new UiOverlay(Game.Renderer.SpriteRenderer); uiOverlay = new UiOverlay();
palette = new HardwarePalette(Game.Renderer, world.Map); palette = new HardwarePalette(world.Map);
} }
public void DrawLine(float2 start, float2 end, Color startColor, Color endColor) public void DrawLine(float2 start, float2 end, Color startColor, Color endColor)
@@ -134,7 +134,7 @@ namespace OpenRA.Graphics
Game.controller.orderGenerator.Render(world); Game.controller.orderGenerator.Render(world);
if (world.LocalPlayer != null) if (world.LocalPlayer != null)
world.LocalPlayer.Shroud.Draw(Game.Renderer.SpriteRenderer); world.LocalPlayer.Shroud.Draw();
Game.Renderer.SpriteRenderer.Flush(); Game.Renderer.SpriteRenderer.Flush();

View File

@@ -122,7 +122,7 @@ namespace OpenRA
return shadowBits[SpecialShroudTiles[u ^ uSides][v]]; return shadowBits[SpecialShroudTiles[u ^ uSides][v]];
} }
internal void Draw(SpriteRenderer r) internal void Draw()
{ {
if (disabled) if (disabled)
return; return;
@@ -157,21 +157,21 @@ namespace OpenRA
if (starti != i) if (starti != i)
{ {
r.DrawSprite(fogSprites[starti, j], Game.Renderer.SpriteRenderer.DrawSprite(fogSprites[starti, j],
Game.CellSize * new float2(starti, j), Game.CellSize * new float2(starti, j),
shroudPalette, shroudPalette,
new float2(Game.CellSize * (i - starti), Game.CellSize)); new float2(Game.CellSize * (i - starti), Game.CellSize));
starti = i+1; starti = i+1;
} }
r.DrawSprite(fogSprites[i, j], Game.Renderer.SpriteRenderer.DrawSprite(fogSprites[i, j],
Game.CellSize * new float2(i, j), Game.CellSize * new float2(i, j),
shroudPalette); shroudPalette);
starti = i+1; starti = i+1;
} }
if (starti < maxx) if (starti < maxx)
r.DrawSprite(fogSprites[starti, j], Game.Renderer.SpriteRenderer.DrawSprite(fogSprites[starti, j],
Game.CellSize * new float2(starti, j), Game.CellSize * new float2(starti, j),
shroudPalette, shroudPalette,
new float2(Game.CellSize * (maxx - starti), Game.CellSize)); new float2(Game.CellSize * (maxx - starti), Game.CellSize));
@@ -189,21 +189,21 @@ namespace OpenRA
if (starti != i) if (starti != i)
{ {
r.DrawSprite(sprites[starti, j], Game.Renderer.SpriteRenderer.DrawSprite(sprites[starti, j],
Game.CellSize * new float2(starti, j), Game.CellSize * new float2(starti, j),
shroudPalette, shroudPalette,
new float2(Game.CellSize * (i - starti), Game.CellSize)); new float2(Game.CellSize * (i - starti), Game.CellSize));
starti = i + 1; starti = i + 1;
} }
r.DrawSprite(sprites[i, j], Game.Renderer.SpriteRenderer.DrawSprite(sprites[i, j],
Game.CellSize * new float2(i, j), Game.CellSize * new float2(i, j),
shroudPalette); shroudPalette);
starti = i + 1; starti = i + 1;
} }
if (starti < maxx) if (starti < maxx)
r.DrawSprite(sprites[starti, j], Game.Renderer.SpriteRenderer.DrawSprite(sprites[starti, j],
Game.CellSize * new float2(starti, j), Game.CellSize * new float2(starti, j),
shroudPalette, shroudPalette,
new float2(Game.CellSize * (maxx - starti), Game.CellSize)); new float2(Game.CellSize * (maxx - starti), Game.CellSize));

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@@ -25,7 +25,6 @@ namespace OpenRA.Traits
class BibLayer: IRenderOverlay, ILoadWorldHook class BibLayer: IRenderOverlay, ILoadWorldHook
{ {
SpriteRenderer spriteRenderer;
World world; World world;
BibLayerInfo info; BibLayerInfo info;
@@ -34,7 +33,6 @@ namespace OpenRA.Traits
public BibLayer(Actor self, BibLayerInfo info) public BibLayer(Actor self, BibLayerInfo info)
{ {
spriteRenderer = Game.Renderer.SpriteRenderer;
this.info = info; this.info = info;
bibSprites = info.BibTypes.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray(); bibSprites = info.BibTypes.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray();
@@ -90,7 +88,7 @@ namespace OpenRA.Traits
var t = new int2(x, y); var t = new int2(x, y);
if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue; if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue;
spriteRenderer.DrawSprite(bibSprites[tiles[x, y].type - 1][tiles[x, y].image], Game.Renderer.SpriteRenderer.DrawSprite(bibSprites[tiles[x, y].type - 1][tiles[x, y].image],
Game.CellSize * t, "terrain"); Game.CellSize * t, "terrain");
} }
} }

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@@ -18,17 +18,11 @@ namespace OpenRA.Traits
public class ResourceLayerInfo : TraitInfo<ResourceLayer> { } public class ResourceLayerInfo : TraitInfo<ResourceLayer> { }
public class ResourceLayer: IRenderOverlay, ILoadWorldHook, ITerrainTypeModifier public class ResourceLayer: IRenderOverlay, ILoadWorldHook, ITerrainTypeModifier
{ {
SpriteRenderer sr;
World world; World world;
public ResourceType[] resourceTypes; public ResourceType[] resourceTypes;
CellContents[,] content; CellContents[,] content;
public ResourceLayer()
{
sr = Game.Renderer.SpriteRenderer;
}
public void Render() public void Render()
{ {
@@ -50,7 +44,7 @@ namespace OpenRA.Traits
var c = content[x, y]; var c = content[x, y];
if (c.image != null) if (c.image != null)
sr.DrawSprite(c.image[c.density], Game.Renderer.SpriteRenderer.DrawSprite(c.image[c.density],
Game.CellSize * new int2(x, y), Game.CellSize * new int2(x, y),
c.type.info.Palette); c.type.info.Palette);
} }

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@@ -27,14 +27,12 @@ namespace OpenRA.Traits
public class SmudgeLayer: IRenderOverlay, ILoadWorldHook public class SmudgeLayer: IRenderOverlay, ILoadWorldHook
{ {
public SmudgeLayerInfo Info; public SmudgeLayerInfo Info;
SpriteRenderer spriteRenderer;
TileReference<byte,byte>[,] tiles; TileReference<byte,byte>[,] tiles;
Sprite[][] smudgeSprites; Sprite[][] smudgeSprites;
World world; World world;
public SmudgeLayer(SmudgeLayerInfo info) public SmudgeLayer(SmudgeLayerInfo info)
{ {
spriteRenderer = Game.Renderer.SpriteRenderer;
this.Info = info; this.Info = info;
smudgeSprites = Info.Types.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray(); smudgeSprites = Info.Types.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray();
} }
@@ -86,7 +84,7 @@ namespace OpenRA.Traits
var t = new int2(x, y); var t = new int2(x, y);
if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue; if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue;
spriteRenderer.DrawSprite(smudgeSprites[tiles[x,y].type- 1][tiles[x,y].image], Game.Renderer.SpriteRenderer.DrawSprite(smudgeSprites[tiles[x,y].type- 1][tiles[x,y].image],
Game.CellSize * t, "terrain"); Game.CellSize * t, "terrain");
} }
} }

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@@ -19,13 +19,10 @@ namespace OpenRA
{ {
class UiOverlay class UiOverlay
{ {
SpriteRenderer spriteRenderer;
Sprite buildOk, buildBlocked, unitDebug; Sprite buildOk, buildBlocked, unitDebug;
public UiOverlay(SpriteRenderer spriteRenderer) public UiOverlay()
{ {
this.spriteRenderer = spriteRenderer;
buildOk = SynthesizeTile(0x0f); buildOk = SynthesizeTile(0x0f);
buildBlocked = SynthesizeTile(0x08); buildBlocked = SynthesizeTile(0x08);
unitDebug = SynthesizeTile(0x04); unitDebug = SynthesizeTile(0x04);
@@ -51,7 +48,7 @@ namespace OpenRA
for (var i = world.Map.Bounds.Left; i < world.Map.Bounds.Right; i++) for (var i = world.Map.Bounds.Left; i < world.Map.Bounds.Right; i++)
for (var j = world.Map.Bounds.Top; j < world.Map.Bounds.Bottom; j++) for (var j = world.Map.Bounds.Top; j < world.Map.Bounds.Bottom; j++)
if (uim.GetUnitsAt(new int2(i, j)).Any()) if (uim.GetUnitsAt(new int2(i, j)).Any())
spriteRenderer.DrawSprite(unitDebug, Game.CellSize * new float2(i, j), "terrain"); Game.Renderer.SpriteRenderer.DrawSprite(unitDebug, Game.CellSize * new float2(i, j), "terrain");
} }
} }
@@ -65,7 +62,7 @@ namespace OpenRA
if (Rules.Info[name].Traits.Contains<LineBuildInfo>()) if (Rules.Info[name].Traits.Contains<LineBuildInfo>())
{ {
foreach (var t in LineBuildUtils.GetLineBuildCells(world, topLeft, name, bi)) foreach (var t in LineBuildUtils.GetLineBuildCells(world, topLeft, name, bi))
spriteRenderer.DrawSprite(world.IsCloseEnoughToBase(world.LocalPlayer, name, bi, t) Game.Renderer.SpriteRenderer.DrawSprite(world.IsCloseEnoughToBase(world.LocalPlayer, name, bi, t)
? buildOk : buildBlocked, Game.CellSize * t, "terrain"); ? buildOk : buildBlocked, Game.CellSize * t, "terrain");
} }
else else
@@ -73,11 +70,11 @@ namespace OpenRA
var res = world.WorldActor.traits.Get<ResourceLayer>(); var res = world.WorldActor.traits.Get<ResourceLayer>();
var isCloseEnough = world.IsCloseEnoughToBase(world.LocalPlayer, name, bi, topLeft); var isCloseEnough = world.IsCloseEnoughToBase(world.LocalPlayer, name, bi, topLeft);
foreach (var t in Footprint.Tiles(name, bi, topLeft)) foreach (var t in Footprint.Tiles(name, bi, topLeft))
spriteRenderer.DrawSprite((isCloseEnough && world.IsCellBuildable(t, bi.WaterBound) && res.GetResource(t) == null) Game.Renderer.SpriteRenderer.DrawSprite((isCloseEnough && world.IsCellBuildable(t, bi.WaterBound) && res.GetResource(t) == null)
? buildOk : buildBlocked, Game.CellSize * t, "terrain"); ? buildOk : buildBlocked, Game.CellSize * t, "terrain");
} }
spriteRenderer.Flush(); Game.Renderer.SpriteRenderer.Flush();
} }
} }

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@@ -201,13 +201,12 @@ namespace OpenRA.Widgets
var numActualRows = Math.Max((allBuildables.Length + Columns - 1) / Columns, Rows); var numActualRows = Math.Max((allBuildables.Length + Columns - 1) / Columns, Rows);
// Palette Background // Palette Background
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.Renderer, paletteCollection, "top"), new float2(origin.X - 9, origin.Y - 9)); WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "top"), new float2(origin.X - 9, origin.Y - 9));
for (var w = 0; w < numActualRows; w++) for (var w = 0; w < numActualRows; w++)
WidgetUtils.DrawRGBA( WidgetUtils.DrawRGBA(
ChromeProvider.GetImage(Game.Renderer, paletteCollection, ChromeProvider.GetImage(paletteCollection, "bg-" + (w % 4).ToString()),
"bg-" + (w % 4).ToString()),
new float2(origin.X - 9, origin.Y + 48 * w)); new float2(origin.X - 9, origin.Y + 48 * w));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.Renderer, paletteCollection, "bottom"), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "bottom"),
new float2(origin.X - 9, origin.Y - 1 + 48 * numActualRows)); new float2(origin.X - 9, origin.Y - 1 + 48 * numActualRows));
Game.Renderer.RgbaSpriteRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
@@ -283,14 +282,14 @@ namespace OpenRA.Widgets
new float2(Game.viewport.Width, origin.Y + numActualRows * 48 + 9).ToInt2()); new float2(Game.viewport.Width, origin.Y + numActualRows * 48 + 9).ToInt2());
// Palette Dock // Palette Dock
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.Renderer, paletteCollection, "dock-top"), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-top"),
new float2(Game.viewport.Width - 14, origin.Y - 23)); new float2(Game.viewport.Width - 14, origin.Y - 23));
for (int i = 0; i < numActualRows; i++) for (int i = 0; i < numActualRows; i++)
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.Renderer, paletteCollection, "dock-" + (i % 4).ToString()), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-" + (i % 4).ToString()),
new float2(Game.viewport.Width - 14, origin.Y + 48 * i)); new float2(Game.viewport.Width - 14, origin.Y + 48 * i));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.Renderer, paletteCollection, "dock-bottom"), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-bottom"),
new float2(Game.viewport.Width - 14, origin.Y - 1 + 48 * numActualRows)); new float2(Game.viewport.Width - 14, origin.Y - 1 + 48 * numActualRows));
Game.Renderer.RgbaSpriteRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
@@ -416,7 +415,7 @@ namespace OpenRA.Widgets
var producing = queue.CurrentItem(groupName); var producing = queue.CurrentItem(groupName);
var index = q.Key == currentTab ? 2 : (producing != null && producing.Done) ? 1 : 0; var index = q.Key == currentTab ? 2 : (producing != null && producing.Done) ? 1 : 0;
var race = world.LocalPlayer.Country.Race; var race = world.LocalPlayer.Country.Race;
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.Renderer,"tabs-"+tabKeys[index], race+"-"+q.Key), new float2(x, y)); WidgetUtils.DrawRGBA(ChromeProvider.GetImage("tabs-"+tabKeys[index], race+"-"+q.Key), new float2(x, y));
var rect = new Rectangle((int)x,(int)y,(int)tabWidth,(int)tabHeight); var rect = new Rectangle((int)x,(int)y,(int)tabWidth,(int)tabHeight);
tabs.Add(Pair.New(rect, HandleTabClick(groupName, world))); tabs.Add(Pair.New(rect, HandleTabClick(groupName, world)));

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@@ -37,23 +37,20 @@ namespace OpenRA.Widgets
if (DrawBackground) if (DrawBackground)
WidgetUtils.DrawPanel("dialog3", chatLogArea); WidgetUtils.DrawPanel("dialog3", chatLogArea);
var renderer = Game.Renderer;
var font = renderer.RegularFont;
renderer.RgbaSpriteRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
renderer.Device.EnableScissor(chatLogArea.Left, chatLogArea.Top, chatLogArea.Width, chatLogArea.Height); Game.Renderer.Device.EnableScissor(chatLogArea.Left, chatLogArea.Top, chatLogArea.Width, chatLogArea.Height);
foreach (var line in recentLines.AsEnumerable().Reverse()) foreach (var line in recentLines.AsEnumerable().Reverse())
{ {
chatpos.Y -= 20; chatpos.Y -= 20;
var owner = line.Owner + ":"; var owner = line.Owner + ":";
var inset = font.Measure(owner).X + 10; var inset = Game.Renderer.RegularFont.Measure(owner).X + 10;
font.DrawText(owner, chatpos, line.Color); Game.Renderer.RegularFont.DrawText(owner, chatpos, line.Color);
font.DrawText(line.Text, chatpos + new int2(inset, 0), Color.White); Game.Renderer.RegularFont.DrawText(line.Text, chatpos + new int2(inset, 0), Color.White);
} }
renderer.RgbaSpriteRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
renderer.Device.DisableScissor(); Game.Renderer.Device.DisableScissor();
} }
public void AddLine(Color c, string from, string text) public void AddLine(Color c, string from, string text)

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@@ -43,7 +43,7 @@ namespace OpenRA.Widgets
var name = GetImageName(); var name = GetImageName();
var collection = GetImageCollection(); var collection = GetImageCollection();
WidgetUtils.DrawRGBA( WidgetUtils.DrawRGBA(
ChromeProvider.GetImage(Game.Renderer, collection, name), ChromeProvider.GetImage(collection, name),
RenderOrigin); RenderOrigin);
} }
} }

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@@ -73,9 +73,9 @@ namespace OpenRA.Widgets
public override void DrawInner( World world ) public override void DrawInner( World world )
{ {
if (UnownedSpawn == null) if (UnownedSpawn == null)
UnownedSpawn = ChromeProvider.GetImage(Game.Renderer, "spawnpoints", "unowned"); UnownedSpawn = ChromeProvider.GetImage("spawnpoints", "unowned");
if (OwnedSpawn == null) if (OwnedSpawn == null)
OwnedSpawn = ChromeProvider.GetImage(Game.Renderer, "spawnpoints", "owned"); OwnedSpawn = ChromeProvider.GetImage("spawnpoints", "owned");
var map = Map(); var map = Map();
if( map == null ) return; if( map == null ) return;
@@ -87,7 +87,7 @@ namespace OpenRA.Widgets
// Update image data // Update image data
var preview = PreviewCache[map]; var preview = PreviewCache[map];
if( mapChooserSheet == null || mapChooserSheet.Size.Width != preview.Width || mapChooserSheet.Size.Height != preview.Height ) if( mapChooserSheet == null || mapChooserSheet.Size.Width != preview.Width || mapChooserSheet.Size.Height != preview.Height )
mapChooserSheet = new Sheet( Game.Renderer, new Size( preview.Width, preview.Height ) ); mapChooserSheet = new Sheet(new Size( preview.Width, preview.Height ) );
mapChooserSheet.Texture.SetData( preview ); mapChooserSheet.Texture.SetData( preview );
mapChooserSprite = new Sprite( mapChooserSheet, new Rectangle( 0, 0, map.Width, map.Height ), TextureChannel.Alpha ); mapChooserSprite = new Sprite( mapChooserSheet, new Rectangle( 0, 0, map.Width, map.Height ), TextureChannel.Alpha );

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@@ -40,7 +40,7 @@ namespace OpenRA.Widgets
var chromeCollection = "chrome-" + world.LocalPlayer.Country.Race; var chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
Game.Renderer.RgbaSpriteRenderer.DrawSprite( Game.Renderer.RgbaSpriteRenderer.DrawSprite(
ChromeProvider.GetImage(Game.Renderer, chromeCollection, "moneybin"), ChromeProvider.GetImage(chromeCollection, "moneybin"),
new float2(Bounds.Left, 0), "chrome"); new float2(Bounds.Left, 0), "chrome");
// Cash // Cash
@@ -51,7 +51,7 @@ namespace OpenRA.Widgets
foreach (var d in cashDigits.Reverse()) foreach (var d in cashDigits.Reverse())
{ {
Game.Renderer.RgbaSpriteRenderer.DrawSprite( Game.Renderer.RgbaSpriteRenderer.DrawSprite(
ChromeProvider.GetImage(Game.Renderer, digitCollection, (d - '0').ToString()), ChromeProvider.GetImage(digitCollection, (d - '0').ToString()),
new float2(x, 6), "chrome"); new float2(x, 6), "chrome");
x -= 14; x -= 14;
} }
@@ -65,7 +65,7 @@ namespace OpenRA.Widgets
foreach (var d in oreDigits.Reverse()) foreach (var d in oreDigits.Reverse())
{ {
Game.Renderer.RgbaSpriteRenderer.DrawSprite( Game.Renderer.RgbaSpriteRenderer.DrawSprite(
ChromeProvider.GetImage(Game.Renderer, digitCollection, (d - '0').ToString()), ChromeProvider.GetImage( digitCollection, (d - '0').ToString()),
new float2(x, 6), "chrome"); new float2(x, 6), "chrome");
x -= 14; x -= 14;
} }

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@@ -21,7 +21,7 @@ namespace OpenRA.Widgets
public override void DrawInner (World world) public override void DrawInner (World world)
{ {
var image = ChromeProvider.GetImage(Game.Renderer, Image + "-button", GetImage()); var image = ChromeProvider.GetImage(Image + "-button", GetImage());
var rect = new Rectangle(RenderBounds.X, RenderBounds.Y, (int)image.size.X, (int)image.size.Y); var rect = new Rectangle(RenderBounds.X, RenderBounds.Y, (int)image.size.X, (int)image.size.Y);
if (rect.Contains(Widget.LastMousePos.ToPoint())) if (rect.Contains(Widget.LastMousePos.ToPoint()))

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@@ -35,10 +35,6 @@ namespace OpenRA.Widgets
&& resources.PowerDrained == 0) && resources.PowerDrained == 0)
return; return;
var renderer = Game.Renderer;
var lineRenderer = Game.Renderer.LineRenderer;
var rgbaRenderer = renderer.RgbaSpriteRenderer;
// Draw bar horizontally // Draw bar horizontally
var barStart = powerOrigin + RadarBinWidget.radarOrigin; var barStart = powerOrigin + RadarBinWidget.radarOrigin;
var barEnd = barStart + new float2(powerSize.Width, 0); var barEnd = barStart + new float2(powerSize.Width, 0);
@@ -70,18 +66,18 @@ namespace OpenRA.Widgets
leftOffset.X += 1; leftOffset.X += 1;
rightOffset.X -= 1; rightOffset.X -= 1;
} }
lineRenderer.DrawLine(Game.viewport.Location + barStart + leftOffset, Game.viewport.Location + powerLevel + rightOffset, color, color); Game.Renderer.LineRenderer.DrawLine(Game.viewport.Location + barStart + leftOffset, Game.viewport.Location + powerLevel + rightOffset, color, color);
} }
lineRenderer.Flush(); Game.Renderer.LineRenderer.Flush();
// Power usage indicator // Power usage indicator
var indicator = ChromeProvider.GetImage(renderer, powerCollection, "power-indicator"); var indicator = ChromeProvider.GetImage( powerCollection, "power-indicator");
var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (resources.PowerDrained / powerScaleBy); var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (resources.PowerDrained / powerScaleBy);
lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, .3f); lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, .3f);
float2 powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1); float2 powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
rgbaRenderer.DrawSprite(indicator, powerDrainLevel, "chrome"); Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, powerDrainLevel, "chrome");
rgbaRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
} }
} }
} }

View File

@@ -105,17 +105,14 @@ namespace OpenRA.Widgets
hasRadar = hasNewRadar; hasRadar = hasNewRadar;
var renderer = Game.Renderer; Game.Renderer.RgbaSpriteRenderer.DrawSprite(ChromeProvider.GetImage(radarCollection, "left"), radarOrigin, "chrome");
var rgbaRenderer = renderer.RgbaSpriteRenderer; Game.Renderer.RgbaSpriteRenderer.DrawSprite(ChromeProvider.GetImage(radarCollection, "right"), radarOrigin + new float2(201, 0), "chrome");
Game.Renderer.RgbaSpriteRenderer.DrawSprite(ChromeProvider.GetImage(radarCollection, "bottom"), radarOrigin + new float2(0, 192), "chrome");
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "left"), radarOrigin, "chrome");
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "right"), radarOrigin + new float2(201, 0), "chrome");
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "bottom"), radarOrigin + new float2(0, 192), "chrome");
if (radarAnimating) if (radarAnimating)
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "bg"), radarOrigin + new float2(9, 0), "chrome"); Game.Renderer.RgbaSpriteRenderer.DrawSprite(ChromeProvider.GetImage(radarCollection, "bg"), radarOrigin + new float2(9, 0), "chrome");
rgbaRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
if (radarAnimationFrame >= radarSlideAnimationLength) if (radarAnimationFrame >= radarSlideAnimationLength)
{ {

View File

@@ -25,9 +25,8 @@ namespace OpenRA.Widgets
public override void DrawInner(World world) public override void DrawInner(World world)
{ {
var s = WorldUtils.FormatTime(Game.LocalTick); var s = WorldUtils.FormatTime(Game.LocalTick);
var f = Game.Renderer.TitleFont; var size = Game.Renderer.TitleFont.Measure(s);
var size = f.Measure(s); Game.Renderer.TitleFont.DrawText(s, new float2(RenderBounds.Left - size.X / 2, RenderBounds.Top - 20), Color.White);
f.DrawText(s, new float2(RenderBounds.Left - size.X / 2, RenderBounds.Top - 20), Color.White);
} }
} }
} }

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Widgets
{ {
public static Sprite GetChromeImage(World world, string name) public static Sprite GetChromeImage(World world, string name)
{ {
return ChromeProvider.GetImage(Game.Renderer, "chrome-" + world.LocalPlayer.Country.Race, name); return ChromeProvider.GetImage("chrome-" + world.LocalPlayer.Country.Race, name);
} }
public static void DrawRGBA(Sprite s, float2 pos) public static void DrawRGBA(Sprite s, float2 pos)
@@ -64,7 +64,7 @@ namespace OpenRA.Widgets
public static int[] GetBorderSizes(string collection) public static int[] GetBorderSizes(string collection)
{ {
var images = new[] { "border-t", "border-b", "border-l", "border-r" }; var images = new[] { "border-t", "border-b", "border-l", "border-r" };
var ss = images.Select(i => ChromeProvider.GetImage(Game.Renderer, "dialog4", i)).ToArray(); var ss = images.Select(i => ChromeProvider.GetImage("dialog4", i)).ToArray();
return new[] { (int)ss[0].size.Y, (int)ss[1].size.Y, (int)ss[2].size.X, (int)ss[3].size.X }; return new[] { (int)ss[0].size.Y, (int)ss[1].size.Y, (int)ss[2].size.X, (int)ss[3].size.X };
} }
@@ -78,7 +78,7 @@ namespace OpenRA.Widgets
public static void DrawPanelPartial(string collection, Rectangle Bounds, PanelSides ps) public static void DrawPanelPartial(string collection, Rectangle Bounds, PanelSides ps)
{ {
var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" }; var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
var ss = images.Select(i => ChromeProvider.GetImage(Game.Renderer, collection, i)).ToArray(); var ss = images.Select(i => ChromeProvider.GetImage(collection, i)).ToArray();
// Background // Background
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X, FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,

View File

@@ -37,11 +37,10 @@ namespace OpenRA.Widgets
? "" : "{0}".F(actor.Owner.PlayerName); ? "" : "{0}".F(actor.Owner.PlayerName);
var text3 = (actor.Owner == world.LocalPlayer || actor.Owner.NonCombatant) var text3 = (actor.Owner == world.LocalPlayer || actor.Owner.NonCombatant)
? "" : " ({0})".F(world.LocalPlayer.Stances[actor.Owner]); ? "" : " ({0})".F(world.LocalPlayer.Stances[actor.Owner]);
var renderer = Game.Renderer;
var sz = renderer.BoldFont.Measure(text); var sz = Game.Renderer.BoldFont.Measure(text);
var sz2 = renderer.RegularFont.Measure(text2); var sz2 = Game.Renderer.RegularFont.Measure(text2);
var sz3 = renderer.RegularFont.Measure(text3); var sz3 = Game.Renderer.RegularFont.Measure(text3);
sz.X = Math.Max(sz.X, sz2.X + sz3.X + 35); sz.X = Math.Max(sz.X, sz2.X + sz3.X + 35);
@@ -54,23 +53,23 @@ namespace OpenRA.Widgets
Widget.LastMousePos.X + 20, Widget.LastMousePos.Y + 20, Widget.LastMousePos.X + 20, Widget.LastMousePos.Y + 20,
Widget.LastMousePos.X + sz.X + 20, Widget.LastMousePos.Y + sz.Y + 20)); Widget.LastMousePos.X + sz.X + 20, Widget.LastMousePos.Y + sz.Y + 20));
renderer.BoldFont.DrawText(text, Game.Renderer.BoldFont.DrawText(text,
new float2(Widget.LastMousePos.X + 30, Widget.LastMousePos.Y + 30), Color.White); new float2(Widget.LastMousePos.X + 30, Widget.LastMousePos.Y + 30), Color.White);
if (text2 != "") if (text2 != "")
{ {
renderer.RegularFont.DrawText(text2, Game.Renderer.RegularFont.DrawText(text2,
new float2(Widget.LastMousePos.X + 65, Widget.LastMousePos.Y + 50), actor.Owner.Color); new float2(Widget.LastMousePos.X + 65, Widget.LastMousePos.Y + 50), actor.Owner.Color);
renderer.RegularFont.DrawText(text3, Game.Renderer.RegularFont.DrawText(text3,
new float2(Widget.LastMousePos.X + 65 + sz2.X, Widget.LastMousePos.Y + 50), Color.White); new float2(Widget.LastMousePos.X + 65 + sz2.X, Widget.LastMousePos.Y + 50), Color.White);
WidgetUtils.DrawRGBA( WidgetUtils.DrawRGBA(
ChromeProvider.GetImage(Game.Renderer, "flags", actor.Owner.Country.Race), ChromeProvider.GetImage("flags", actor.Owner.Country.Race),
new float2(Widget.LastMousePos.X + 30, Widget.LastMousePos.Y + 50)); new float2(Widget.LastMousePos.X + 30, Widget.LastMousePos.Y + 50));
} }
renderer.RgbaSpriteRenderer.Flush(); Game.Renderer.RgbaSpriteRenderer.Flush();
} }
} }
} }

View File

@@ -104,7 +104,7 @@ namespace OpenRA
PathFinder = new PathFinder(this); PathFinder = new PathFinder(this);
Timer.Time( "hooks, pathing: {0}" ); Timer.Time( "hooks, pathing: {0}" );
Minimap = new Minimap(this, Game.Renderer); Minimap = new Minimap(this);
Timer.Time( "minimap: {0}" ); Timer.Time( "minimap: {0}" );
Timer.Time( "----end World.ctor" ); Timer.Time( "----end World.ctor" );