removed ScreenSpaceTurretOffset bs. if you want a screenspace offset, it's the 3rd and 4th elements of the PrimaryOffset / SecondaryOffset

This commit is contained in:
Chris Forbes
2009-11-03 18:00:10 +13:00
parent 36ac9e156a
commit 2fe3618b23
3 changed files with 10 additions and 14 deletions

View File

@@ -50,7 +50,6 @@ namespace OpenRa.Game.GameRules
public readonly int[] PrimaryOffset = { 0, 0 };
public readonly int[] SecondaryOffset = null;
public readonly int Recoil = 0;
public readonly int[] ScreenSpaceTurretOffset = { 0, 0 };
public UnitInfo(string name) { Name = name; }