text has colour
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@@ -474,19 +474,20 @@ namespace OpenRA.Widgets
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if (!canBuildThis) longDescSize += 8;
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WidgetUtils.DrawPanel("dialog4", new Rectangle(Game.viewport.Width - 300, pos.Y, 300, longDescSize + 50));
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Game.chrome.renderer.BoldFont.DrawText(buildable.Description, p.ToInt2() + new int2(5, 5), Color.White);
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DrawRightAligned("${0}".F(buildable.Cost), pos + new int2(-5, 5), Color.White);
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if (buildable.Hotkey != null)
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DrawRightAligned("{0}".F(buildable.Hotkey.ToUpper()), pos + new int2(-5, 35),Color.White);
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Game.chrome.renderer.BoldFont.DrawText(
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buildable.Description + ((buildable.Hotkey != null)? " ({0})".F(buildable.Hotkey.ToUpper()) : ""),
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p.ToInt2() + new int2(5, 5), Color.White);
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DrawRightAligned("${0}".F(buildable.Cost), pos + new int2(-5, 5),
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(world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>().DisplayCash >= buildable.Cost)? Color.White: Color.Red);
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var bi = info.Traits.GetOrDefault<BuildingInfo>();
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var playerres = world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>();
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if (bi != null)
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DrawRightAligned("{1}{0}".F(bi.Power, bi.Power > 0 ? "+" : ""), pos + new int2(-5, 20), Color.White);
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DrawRightAligned("{1}{0}".F(bi.Power, bi.Power > 0 ? "+" : ""), pos + new int2(-5, 20),
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((playerres.PowerProvided - playerres.PowerDrained) >= -bi.Power || bi.Power > 0)? Color.White: Color.Red);
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p += new int2(5, 20);
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if (!canBuildThis)
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{
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