Locate devmode code largely in the trait, reduce exploitability.

This commit is contained in:
alzeih
2010-07-26 14:58:23 +12:00
parent 10c7674433
commit 30241ddccc
7 changed files with 85 additions and 74 deletions

View File

@@ -41,78 +41,60 @@ namespace OpenRA.Widgets.Delegates
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_SHROUD").Checked =
() => Game.world.LocalPlayer.Shroud.Disabled;
() => Game.world.LocalPlayer.PlayerActor.traits.Get<DeveloperMode>().DisableShroud;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_SHROUD").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.world.LocalPlayer.Shroud.Disabled ^= true;
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevShroud", Game.world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_UNITDEBUG").Checked =
() => {return Game.Settings.UnitDebug;};
() => Game.Settings.UnitDebug;
devmodeBG.GetWidget("SETTINGS_CHECKBOX_UNITDEBUG").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.Settings.UnitDebug ^= true;
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevUnitDebug", Game.world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_PATHDEBUG").Checked =
() => {return Game.Settings.PathDebug;};
() => Game.world.LocalPlayer.PlayerActor.traits.Get<DeveloperMode>().PathDebug;
devmodeBG.GetWidget("SETTINGS_CHECKBOX_PATHDEBUG").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.Settings.PathDebug ^= true;
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevPathDebug", Game.world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_INDEXDEBUG").Checked =
() => {return Game.Settings.IndexDebug;};
() => Game.Settings.IndexDebug;
devmodeBG.GetWidget("SETTINGS_CHECKBOX_INDEXDEBUG").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.Settings.IndexDebug ^= true;
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevIndexDebug", Game.world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<ButtonWidget>("SETTINGS_GIVE_CASH").OnMouseUp = mi =>
{
Game.IssueOrder(new Order("DevModeGiveCash", Game.world.LocalPlayer.PlayerActor));
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevGiveCash", Game.world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevModeFastBuild", Game.world.LocalPlayer.PlayerActor));
TriggerCheatingMessage();
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").Checked =
() => Game.world.LocalPlayer.PlayerActor.traits.Get<DeveloperMode>().FastBuild;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").OnMouseDown = mi =>
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").OnMouseDown = mi =>
{
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevModeFastCharge", Game.world.LocalPlayer.PlayerActor));
Game.IssueOrder(new Order("DevFastBuild", Game.world.LocalPlayer.PlayerActor));
return true;
};
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").Checked =
() => Game.world.LocalPlayer.PlayerActor.traits.Get<DeveloperMode>().FastCharge;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevFastCharge", Game.world.LocalPlayer.PlayerActor));
return true;
};
devModeButton.IsVisible = () => { return Game.Settings.DeveloperMode; };
}
void TriggerCheatingMessage()
{
var order = Order.Chat("I used a developer mode option");
Game.IssueOrder(order);
devModeButton.IsVisible = () => { return Game.LobbyInfo.GlobalSettings.AllowCheats; };
}
}
}