diff --git a/CHANGELOG b/CHANGELOG index 4041efd489..8ddb021e4a 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -11,6 +11,9 @@ NEW: Use player color to show who is repairing a building Only units/structures being built or queued are shaded in the production palette Aircraft smoke is no longer visible under fog + Added a Show Grid option to the Map Editor + Added multitap support - double clicking a unit selects all units of the same type on screen + Changed map choosers to be a filterable grid of maps Red Alert: Added naval transport Added an indicator over powered down buildings @@ -19,6 +22,7 @@ NEW: Increased cost of Shipyard and Sub Pen Fixed a crash when sending aircraft back to base Husks no longer interfere with selection + Added more options for bots in game lobby New map: Classic DropZone (Holloweye) New map: DropZone Battle of Tikiaki (Knivesron) New map: Seven Stairs (Tirili) @@ -32,12 +36,17 @@ NEW: New map: Doubles (Nukem) New map: Hectic (Nukem) New map: Pandemonium (Nukem) + New map: No Fly Zone (RAGEQUIT) + New map: Strip Mine (RAGEQUIT) + New map: Doughnut Hole (RAGEQUIT) + New map: Vegetation (hamb/Chris Forbes) New map: Arctic Triangle Affair (Bellator) New map: Free Coasts (Ihptru) C&C: Slightly increased Tiberium growth rate Increased harvester unload time Reduced Tiberium value by 20% + Fixed tank squish animations to show properly 20110906: