be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
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@@ -34,6 +34,7 @@ namespace OpenRA.GameRules
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public bool BotDebug = false;
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public bool PerfGraph = false;
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public float LongTickThreshold = 0.001f;
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public bool SanityCheckUnsyncedCode = false;
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}
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public class GraphicSettings
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