be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
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@@ -123,6 +123,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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var debug = bg.GetWidget("DEBUG_PANE");
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debug.GetWidget<CheckboxWidget>("PERFDEBUG_CHECKBOX").Bind(Game.Settings.Debug, "PerfGraph");
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debug.GetWidget<CheckboxWidget>("GAMETIME_CHECKBOX").Bind(Game.Settings.Game, "MatchTimer");
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debug.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX").Bind(Game.Settings.Debug, "SanityCheckUnsyncedCode");
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bg.GetWidget("BUTTON_CLOSE").OnMouseUp = mi => {
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Game.Settings.Save();
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