Create valid maps for custom tilesets

This commit is contained in:
Paul Chote
2010-09-15 19:27:39 +12:00
parent 051c451867
commit 303613b052
7 changed files with 17 additions and 33 deletions

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@@ -1 +1 @@
899fa73ce1ffd82799e84b63256930514db5e048
1e36d6874ef7960ac0e21edf36bbe1490a4650eb

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@@ -32,27 +32,11 @@ Players:
InitialCash: 0
Allies:
Enemies:
PlayerReference@Multi0:
Name: Multi0
Palette:
Race: Random
OwnsWorld: False
NonCombatant: False
Playable: True
DefaultStartingUnits: True
Color: 255,238,238,238
Color2: 255,44,28,24
InitialCash: 0
Allies:
Enemies:
Actors:
Actor0: mcv
Location: 16,17
Owner: Neutral
Waypoints:
wp0: 18,18
wp0: 20,20
Smudges:

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@@ -33,5 +33,5 @@ TileSets:
Music:
Movies:
LoadScreen: NullLoadScreen
ShellmapUid:899fa73ce1ffd82799e84b63256930514db5e048
ShellmapUid:1e36d6874ef7960ac0e21edf36bbe1490a4650eb
TileSize:32

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@@ -14,13 +14,6 @@ Terrain:
Color: 255,255,255,255
Templates:
Template@65535:
Id: 65535
Image: t00
Size: 1,1
PickAny: False
Tiles:
0: Clear
Template@0:
Id: 0
Image: t00