Split some useful bits from CncIngameMenuLogic into CncWidgetUtils for use elsewhere

This commit is contained in:
Paul Chote
2011-07-26 21:59:16 +12:00
parent 648979c8ae
commit 304601b5ca
7 changed files with 94 additions and 80 deletions

View File

@@ -0,0 +1,44 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.FileFormats;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets
{
public static class CncWidgetUtils
{
public static string ActiveModVersion()
{
var mod = Game.modData.Manifest.Mods[0];
return Mod.AllMods[mod].Version;
}
public static void PromptConfirmAction(string title, string text, Action onConfirm, Action onCancel)
{
var prompt = Widget.OpenWindow("CONFIRM_PROMPT");
prompt.GetWidget<LabelWidget>("PROMPT_TITLE").GetText = () => title;
prompt.GetWidget<LabelWidget>("PROMPT_TEXT").GetText = () => text;
prompt.GetWidget<ButtonWidget>("CONFIRM_BUTTON").OnClick = () =>
{
Widget.CloseWindow();
onConfirm();
};
prompt.GetWidget<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
{
Widget.CloseWindow();
onCancel();
};
}
}
}