harvester Deliver order works with queues

This commit is contained in:
tovl
2019-02-01 23:39:07 +01:00
committed by reaperrr
parent f64c8f1ee8
commit 307a87cd9e
4 changed files with 49 additions and 15 deletions

View File

@@ -30,12 +30,17 @@ namespace OpenRA.Mods.Common.Activities
{
movement = self.Trait<IMove>();
harv = self.Trait<Harvester>();
IsInterruptible = false;
}
public override Activity Tick(Actor self)
{
if (NextActivity != null)
if (ChildActivity != null)
{
ChildActivity = ActivityUtils.RunActivity(self, ChildActivity);
return this;
}
if (IsCanceling || isDocking)
return NextActivity;
// Find the nearest best refinery if not explicitly ordered to a specific refinery:
@@ -57,7 +62,10 @@ namespace OpenRA.Mods.Common.Activities
// No refineries exist; check again after delay defined in Harvester.
if (harv.LinkedProc == null)
return ActivityUtils.SequenceActivities(self, new Wait(harv.Info.SearchForDeliveryBuildingDelay), this);
{
QueueChild(self, new Wait(harv.Info.SearchForDeliveryBuildingDelay), true);
return this;
}
var proc = harv.LinkedProc;
var iao = proc.Trait<IAcceptResources>();
@@ -68,16 +76,19 @@ namespace OpenRA.Mods.Common.Activities
foreach (var n in self.TraitsImplementing<INotifyHarvesterAction>())
n.MovingToRefinery(self, proc, null);
return ActivityUtils.SequenceActivities(self, movement.MoveTo(proc.Location + iao.DeliveryOffset, 0), this);
QueueChild(self, movement.MoveTo(proc.Location + iao.DeliveryOffset, 0), true);
return this;
}
if (!isDocking)
{
QueueChild(self, new Wait(10), true);
isDocking = true;
iao.OnDock(self, this);
return this;
}
return ActivityUtils.SequenceActivities(self, new Wait(10), this);
return NextActivity;
}
}
}

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.Activities
{
public abstract class HarvesterDockSequence : Activity
{
protected enum DockingState { Wait, Turn, Dock, Loop, Undock, Complete }
protected enum DockingState { Wait, Turn, Dock, Loop, Undock, Complete, Finished }
protected readonly Actor Refinery;
protected readonly Harvester Harv;
@@ -47,34 +47,54 @@ namespace OpenRA.Mods.Common.Activities
public override Activity Tick(Actor self)
{
if (ChildActivity != null)
{
ChildActivity = ActivityUtils.RunActivity(self, ChildActivity);
return this;
}
switch (dockingState)
{
case DockingState.Wait:
return this;
case DockingState.Turn:
dockingState = DockingState.Dock;
QueueChild(self, new Turn(self, DockAngle), true);
if (IsDragRequired)
return ActivityUtils.SequenceActivities(self, new Turn(self, DockAngle), new Drag(self, StartDrag, EndDrag, DragLength), this);
return ActivityUtils.SequenceActivities(self, new Turn(self, DockAngle), this);
QueueChild(self, new Drag(self, StartDrag, EndDrag, DragLength));
return this;
case DockingState.Dock:
if (Refinery.IsInWorld && !Refinery.IsDead)
foreach (var nd in Refinery.TraitsImplementing<INotifyDocking>())
nd.Docked(Refinery, self);
return OnStateDock(self);
case DockingState.Loop:
if (!Refinery.IsInWorld || Refinery.IsDead || Harv.TickUnload(self, Refinery))
dockingState = DockingState.Undock;
return this;
case DockingState.Undock:
return OnStateUndock(self);
case DockingState.Complete:
if (Refinery.IsInWorld && !Refinery.IsDead)
foreach (var nd in Refinery.TraitsImplementing<INotifyDocking>())
nd.Undocked(Refinery, self);
Harv.LastLinkedProc = Harv.LinkedProc;
Harv.LinkProc(self, null);
if (IsDragRequired)
return ActivityUtils.SequenceActivities(self, new Drag(self, EndDrag, StartDrag, DragLength), NextActivity);
QueueChild(self, new Drag(self, EndDrag, StartDrag, DragLength), true);
dockingState = DockingState.Finished;
return this;
case DockingState.Finished:
return NextActivity;
}

View File

@@ -144,12 +144,12 @@ namespace OpenRA.Mods.Common.Traits
{
if (!preventDock)
{
dockOrder.Queue(self, new CallFunc(() => dockedHarv = harv, false));
dockOrder.Queue(self, DockSequence(harv, self));
dockOrder.Queue(self, new CallFunc(() => dockedHarv = null, false));
dockOrder.QueueChild(self, new CallFunc(() => dockedHarv = harv, false));
dockOrder.QueueChild(self, DockSequence(harv, self));
dockOrder.QueueChild(self, new CallFunc(() => dockedHarv = null, false));
}
dockOrder.Queue(self, new CallFunc(() => harv.Trait<Harvester>().ContinueHarvesting(harv)));
dockOrder.QueueChild(self, new CallFunc(() => harv.Trait<Harvester>().ContinueHarvesting(harv)));
}
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)

View File

@@ -397,6 +397,7 @@ namespace OpenRA.Mods.Common.Traits
LinkProc(self, OwnerLinkedProc = null);
idleSmart = true;
if (!order.Queued)
self.CancelActivity();
CPos loc;
@@ -442,7 +443,9 @@ namespace OpenRA.Mods.Common.Traits
self.SetTargetLine(order.Target, Color.Green);
if (!order.Queued)
self.CancelActivity();
self.QueueActivity(new DeliverResources(self));
foreach (var n in notifyHarvesterAction)