Style fixes

This commit is contained in:
reaperrr
2014-12-26 22:10:52 +01:00
parent d074fb4471
commit 311e347ad2
9 changed files with 24 additions and 25 deletions

View File

@@ -26,7 +26,6 @@ namespace OpenRA.Mods.Common.Warheads
public readonly string AddsResourceType = null;
// TODO: Allow maximum resource splatter to be defined. (Per tile, and in total).
public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers)
{
if (string.IsNullOrEmpty(AddsResourceType))
@@ -34,7 +33,7 @@ namespace OpenRA.Mods.Common.Warheads
var world = firedBy.World;
var targetTile = world.Map.CellContaining(target.CenterPosition);
var resLayer = world.WorldActor.Trait<ResourceLayer>();
var resLayer = world.WorldActor.Trait<ResourceLayer>();
var minRange = (Size.Length > 1 && Size[1] > 0) ? Size[1] : 0;
var allCells = world.Map.FindTilesInAnnulus(targetTile, minRange, Size[0]);