Migration to World.Defaults complete (for RA)
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@@ -157,7 +157,7 @@ namespace OpenRA
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if (Health <= 0)
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return DamageState.Dead;
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if (Health < this.GetMaxHP() * Rules.General.ConditionYellow)
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if (Health < this.GetMaxHP() * World.Defaults.ConditionYellow)
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return DamageState.Half;
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return DamageState.Normal;
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