Working (to a certain extent) nuke but with some dirty hacks going on.

This commit is contained in:
Matthew Bowra-Dean
2010-03-06 20:54:38 +13:00
parent e40f20abc9
commit 314a8a619b
4 changed files with 110 additions and 7 deletions

View File

@@ -20,6 +20,7 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
namespace OpenRA.Traits
{
@@ -57,7 +58,7 @@ namespace OpenRA.Traits
Sound.Play("alaunch1.aud");
// TODO: FIRE ZE MISSILES
//w.Add(new NukeLaunch(silo));
w.Add(new NukeLaunch(silo, order.TargetLocation));
});
Game.controller.CancelInputMode();