change CncConnectingLogic to CncConnectionLogic to match filename
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@@ -14,7 +14,7 @@ using OpenRA.Widgets;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
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public class CncConnectingLogic
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public class CncConnectionLogic
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{
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Action onConnect, onRetry, onAbort;
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string host;
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@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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}
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[ObjectCreator.UseCtor]
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public CncConnectingLogic(Widget widget, string host, int port, Action onConnect, Action onRetry, Action onAbort)
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public CncConnectionLogic(Widget widget, string host, int port, Action onConnect, Action onRetry, Action onAbort)
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{
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this.host = host;
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this.port = port;
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Game.Settings.Save();
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Widget.CloseWindow();
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CncConnectingLogic.Connect(ipField.Text, port, openLobby, onExit);
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CncConnectionLogic.Connect(ipField.Text, port, openLobby, onExit);
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};
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panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
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@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Action onRetry = () =>
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{
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CloseWindow();
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CncConnectingLogic.Connect(om.Host, om.Port, onConnect, onExit);
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CncConnectionLogic.Connect(om.Host, om.Port, onConnect, onExit);
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};
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Widget.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
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@@ -142,7 +142,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
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var map = WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map);
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CncConnectingLogic.Connect(IPAddress.Loopback.ToString(),
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CncConnectionLogic.Connect(IPAddress.Loopback.ToString(),
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Game.CreateLocalServer(map),
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() => OpenLobbyPanel(MenuType.Main, true),
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() => { Game.CloseServer(); Menu = MenuType.Main; });
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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var port = int.Parse(currentServer.Address.Split(':')[1]);
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Widget.CloseWindow();
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CncConnectingLogic.Connect(host, port, openLobby, onExit);
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CncConnectionLogic.Connect(host, port, openLobby, onExit);
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};
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panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
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@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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// Create and join the server
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Game.CreateServer(settings);
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Widget.CloseWindow();
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CncConnectingLogic.Connect(IPAddress.Loopback.ToString(), Game.Settings.Server.ListenPort, onCreate, onExit);
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CncConnectionLogic.Connect(IPAddress.Loopback.ToString(), Game.Settings.Server.ListenPort, onCreate, onExit);
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}
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}
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}
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@@ -1,6 +1,6 @@
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Container@CONNECTING_PANEL:
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Id:CONNECTING_PANEL
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Logic:CncConnectingLogic
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Logic:CncConnectionLogic
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X:(WINDOW_RIGHT - WIDTH)/2
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Y:(WINDOW_BOTTOM - 90)/2
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Width:370
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